I am right, you are wrong: how biased assimilation increases the perceived gap between believers and skeptics of violent video game effects.
<h4>Background</h4>Despite hundreds of studies, there is continuing debate about the extent to which violent video games increase aggression. Believers argue that playing violent video games increases aggression, but this stance is disputed by skeptics. The present study addressed believ...
Saved in:
Main Author: | Tobias Greitemeyer |
---|---|
Format: | article |
Language: | EN |
Published: |
Public Library of Science (PLoS)
2014
|
Subjects: | |
Online Access: | https://doaj.org/article/06cd5fbdeb564eeb8c7bfd8b34c61db6 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Similar Items
-
Skeptic
Published: (1992) -
Commanding Right and Forbidding Wrong in Islamic Thought
by: Amr G. Sabet
Published: (2003) -
Opinion dynamics with backfire effect and biased assimilation.
by: Xi Chen, et al.
Published: (2021) -
Failure to demonstrate that playing violent video games diminishes prosocial behavior.
by: Morgan J Tear, et al.
Published: (2013) -
Call for papers: Rights and Wrongs in the 18th Century
by: Jens Bjerring-Hansen, et al.
Published: (2021)