How to Implement Game-Based Learning in a Smart Classroom? A Model Based on a Systematic Literature Review and Delphi Method

Game-based learning (GBL) can allow learners to acquire and construct knowledge in a fun and focused learning atmosphere. A systematic literature review of 42 papers from 2010 to 2020 in this study showed that the current difficulties in implementing GBL in classrooms could be classified into the fo...

Descripción completa

Guardado en:
Detalles Bibliográficos
Autores principales: Liuxia Pan, Ahmed Tlili, Jiaping Li, Feng Jiang, Gaojun Shi, Huiju Yu, Junfeng Yang
Formato: article
Lenguaje:EN
Publicado: Frontiers Media S.A. 2021
Materias:
Acceso en línea:https://doaj.org/article/077127c4442d4c7a9b735c524fbc443f
Etiquetas: Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!