How to Implement Game-Based Learning in a Smart Classroom? A Model Based on a Systematic Literature Review and Delphi Method

Game-based learning (GBL) can allow learners to acquire and construct knowledge in a fun and focused learning atmosphere. A systematic literature review of 42 papers from 2010 to 2020 in this study showed that the current difficulties in implementing GBL in classrooms could be classified into the fo...

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Auteurs principaux: Liuxia Pan, Ahmed Tlili, Jiaping Li, Feng Jiang, Gaojun Shi, Huiju Yu, Junfeng Yang
Format: article
Langue:EN
Publié: Frontiers Media S.A. 2021
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Accès en ligne:https://doaj.org/article/077127c4442d4c7a9b735c524fbc443f
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