Conception collaborative d'un jeu d’évasion pédagogique dans le cadre d'une game jam : du design du jeu au design du jouer
This article addresses the issue of collaborative design of learning games based on the analysis of a game jam that led to the design of Mission Télomère, an escape game dedicated to smoking prevention for secondary school students. We examine the question of collaboration based on the analysis of i...
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Autores principales: | , |
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Formato: | article |
Lenguaje: | FR |
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Laboratoire Experice
2021
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Materias: | |
Acceso en línea: | https://doaj.org/article/0c5e9905e065496e8fb97255b479f4c0 |
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Sumario: | This article addresses the issue of collaborative design of learning games based on the analysis of a game jam that led to the design of Mission Télomère, an escape game dedicated to smoking prevention for secondary school students. We examine the question of collaboration based on the analysis of interviews conducted with four of the game jam participants. The results obtained show that the methodological approach we implemented allowed the different designers to evolve and share their praxeologies, i.e. managed to develop common practices and discourse on how to design the game. This article is therefore a contribution to the reflection on what an escape game is and on how to design this type of game as a complex techno-pedagogical device requiring a multi-expertise approach. |
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