Conception collaborative d'un jeu d’évasion pédagogique dans le cadre d'une game jam : du design du jeu au design du jouer

This article addresses the issue of collaborative design of learning games based on the analysis of a game jam that led to the design of Mission Télomère, an escape game dedicated to smoking prevention for secondary school students. We examine the question of collaboration based on the analysis of i...

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Autores principales: Simon Morard, Eric Sanchez
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Lenguaje:FR
Publicado: Laboratoire Experice 2021
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Acceso en línea:https://doaj.org/article/0c5e9905e065496e8fb97255b479f4c0
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spelling oai:doaj.org-article:0c5e9905e065496e8fb97255b479f4c02021-12-02T10:52:23ZConception collaborative d'un jeu d’évasion pédagogique dans le cadre d'une game jam : du design du jeu au design du jouer2269-265710.4000/sdj.3517https://doaj.org/article/0c5e9905e065496e8fb97255b479f4c02021-11-01T00:00:00Zhttp://journals.openedition.org/sdj/3517https://doaj.org/toc/2269-2657This article addresses the issue of collaborative design of learning games based on the analysis of a game jam that led to the design of Mission Télomère, an escape game dedicated to smoking prevention for secondary school students. We examine the question of collaboration based on the analysis of interviews conducted with four of the game jam participants. The results obtained show that the methodological approach we implemented allowed the different designers to evolve and share their praxeologies, i.e. managed to develop common practices and discourse on how to design the game. This article is therefore a contribution to the reflection on what an escape game is and on how to design this type of game as a complex techno-pedagogical device requiring a multi-expertise approach.Simon MorardEric SanchezLaboratoire Expericearticleeducational escape gamepraxeologiescollaborative designgame designplay designmeta-didactic transpositionRecreation. LeisureGV1-1860FRSciences du Jeu, Vol 16 (2021)
institution DOAJ
collection DOAJ
language FR
topic educational escape game
praxeologies
collaborative design
game design
play design
meta-didactic transposition
Recreation. Leisure
GV1-1860
spellingShingle educational escape game
praxeologies
collaborative design
game design
play design
meta-didactic transposition
Recreation. Leisure
GV1-1860
Simon Morard
Eric Sanchez
Conception collaborative d'un jeu d’évasion pédagogique dans le cadre d'une game jam : du design du jeu au design du jouer
description This article addresses the issue of collaborative design of learning games based on the analysis of a game jam that led to the design of Mission Télomère, an escape game dedicated to smoking prevention for secondary school students. We examine the question of collaboration based on the analysis of interviews conducted with four of the game jam participants. The results obtained show that the methodological approach we implemented allowed the different designers to evolve and share their praxeologies, i.e. managed to develop common practices and discourse on how to design the game. This article is therefore a contribution to the reflection on what an escape game is and on how to design this type of game as a complex techno-pedagogical device requiring a multi-expertise approach.
format article
author Simon Morard
Eric Sanchez
author_facet Simon Morard
Eric Sanchez
author_sort Simon Morard
title Conception collaborative d'un jeu d’évasion pédagogique dans le cadre d'une game jam : du design du jeu au design du jouer
title_short Conception collaborative d'un jeu d’évasion pédagogique dans le cadre d'une game jam : du design du jeu au design du jouer
title_full Conception collaborative d'un jeu d’évasion pédagogique dans le cadre d'une game jam : du design du jeu au design du jouer
title_fullStr Conception collaborative d'un jeu d’évasion pédagogique dans le cadre d'une game jam : du design du jeu au design du jouer
title_full_unstemmed Conception collaborative d'un jeu d’évasion pédagogique dans le cadre d'une game jam : du design du jeu au design du jouer
title_sort conception collaborative d'un jeu d’évasion pédagogique dans le cadre d'une game jam : du design du jeu au design du jouer
publisher Laboratoire Experice
publishDate 2021
url https://doaj.org/article/0c5e9905e065496e8fb97255b479f4c0
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AT ericsanchez conceptioncollaborativedunjeudevasionpedagogiquedanslecadredunegamejamdudesigndujeuaudesigndujouer
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