Playful reflective thinking in a HyFlex classroom: using nostalgic games to engage students

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Autor principal: Nayiri Keshishi
Formato: article
Lenguaje:EN
Publicado: Association for Learning Development in Higher Education (ALDinHE) 2021
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Acceso en línea:https://doaj.org/article/0dedbf5e45434a81948380241db88e8e
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spelling oai:doaj.org-article:0dedbf5e45434a81948380241db88e8e2021-11-29T14:01:40ZPlayful reflective thinking in a HyFlex classroom: using nostalgic games to engage students10.47408/jldhe.vi22.6911759-667Xhttps://doaj.org/article/0dedbf5e45434a81948380241db88e8e2021-10-01T00:00:00Zhttps://repl.gianfj.com/index.php/jldhe/article/view/691https://doaj.org/toc/1759-667XNayiri KeshishiAssociation for Learning Development in Higher Education (ALDinHE)articleHyflex classroomnostalgiaplayful learningreflective thinkingsocial constructivismCovid-19Theory and practice of educationLB5-3640ENJournal of Learning Development in Higher Education, Iss 22 (2021)
institution DOAJ
collection DOAJ
language EN
topic Hyflex classroom
nostalgia
playful learning
reflective thinking
social constructivism
Covid-19
Theory and practice of education
LB5-3640
spellingShingle Hyflex classroom
nostalgia
playful learning
reflective thinking
social constructivism
Covid-19
Theory and practice of education
LB5-3640
Nayiri Keshishi
Playful reflective thinking in a HyFlex classroom: using nostalgic games to engage students
format article
author Nayiri Keshishi
author_facet Nayiri Keshishi
author_sort Nayiri Keshishi
title Playful reflective thinking in a HyFlex classroom: using nostalgic games to engage students
title_short Playful reflective thinking in a HyFlex classroom: using nostalgic games to engage students
title_full Playful reflective thinking in a HyFlex classroom: using nostalgic games to engage students
title_fullStr Playful reflective thinking in a HyFlex classroom: using nostalgic games to engage students
title_full_unstemmed Playful reflective thinking in a HyFlex classroom: using nostalgic games to engage students
title_sort playful reflective thinking in a hyflex classroom: using nostalgic games to engage students
publisher Association for Learning Development in Higher Education (ALDinHE)
publishDate 2021
url https://doaj.org/article/0dedbf5e45434a81948380241db88e8e
work_keys_str_mv AT nayirikeshishi playfulreflectivethinkinginahyflexclassroomusingnostalgicgamestoengagestudents
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