INDUSTRIAL REVOLUTION 4.0 IN NEUROREHABILITATION: THE IMPLEMENTATION OF VIRTUAL REALITY FOR NEUROLOGICAL DISORDERS

Industrial revolution 4.0 has changed the health industry. Medical treatments derived from the latest technologies are expected to improve health and economic status. The rapid development of technology has influenced the learning and clinical practice of medicine. Virtual Reality (VR) is one of the...

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Autores principales: I Putu Eka Widyadharma, Nicholas Prathama Limalvin, I Made Pramana Dharmatika, Gayathridayawasi G, Ida Ayu Sri Indrayani, Boya Nugraha
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Publicado: University of Brawijaya 2021
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Acceso en línea:https://doaj.org/article/10c79e93f7ad42f0bc182a8be461a893
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spelling oai:doaj.org-article:10c79e93f7ad42f0bc182a8be461a8932021-11-24T07:39:04Z INDUSTRIAL REVOLUTION 4.0 IN NEUROREHABILITATION: THE IMPLEMENTATION OF VIRTUAL REALITY FOR NEUROLOGICAL DISORDERS10.21776/ub.mnj.2021.007.02.92407-67242442-5001https://doaj.org/article/10c79e93f7ad42f0bc182a8be461a8932021-07-01T00:00:00Zhttps://mnj.ub.ac.id/index.php/mnj/article/view/429https://doaj.org/toc/2407-6724https://doaj.org/toc/2442-5001Industrial revolution 4.0 has changed the health industry. Medical treatments derived from the latest technologies are expected to improve health and economic status. The rapid development of technology has influenced the learning and clinical practice of medicine. Virtual Reality (VR) is one of the latest technologies that is currently being implemented as a treatment for neurological disorders. This article seeks to give an overview of the development of VR implementation in neurorehabilitation. The data source of this article is research and studies published in NCBI, PubMed, Cochrane, and other relevant online databases. From this article, it is found that VR can be used as a pain reliever and motor function rehabilitation for patients with balance and gait deficits. VR is used to distract patients’ attention to pain for a short time period. VR also improves motor function recovery in stroke patients. Cybersickness is usually reported as a side effect of using VR and it depends on each individual. The implementation of VR for patients with neurological disorders has showed advantages in reducing pain and improving motor function but still need further research about applicability and authorization of virtual reality in the world of medicine. I Putu Eka WidyadharmaNicholas Prathama LimalvinI Made Pramana DharmatikaGayathridayawasi GIda Ayu Sri IndrayaniBoya NugrahaUniversity of Brawijayaarticleindustrial revolution 4.0virtual realityneurological disordersMedicineRNeurosciences. Biological psychiatry. NeuropsychiatryRC321-571ENIDMalang Neurology Journal, Vol 7, Iss 2, Pp 129-133 (2021)
institution DOAJ
collection DOAJ
language EN
ID
topic industrial revolution 4.0
virtual reality
neurological disorders
Medicine
R
Neurosciences. Biological psychiatry. Neuropsychiatry
RC321-571
spellingShingle industrial revolution 4.0
virtual reality
neurological disorders
Medicine
R
Neurosciences. Biological psychiatry. Neuropsychiatry
RC321-571
I Putu Eka Widyadharma
Nicholas Prathama Limalvin
I Made Pramana Dharmatika
Gayathridayawasi G
Ida Ayu Sri Indrayani
Boya Nugraha
INDUSTRIAL REVOLUTION 4.0 IN NEUROREHABILITATION: THE IMPLEMENTATION OF VIRTUAL REALITY FOR NEUROLOGICAL DISORDERS
description Industrial revolution 4.0 has changed the health industry. Medical treatments derived from the latest technologies are expected to improve health and economic status. The rapid development of technology has influenced the learning and clinical practice of medicine. Virtual Reality (VR) is one of the latest technologies that is currently being implemented as a treatment for neurological disorders. This article seeks to give an overview of the development of VR implementation in neurorehabilitation. The data source of this article is research and studies published in NCBI, PubMed, Cochrane, and other relevant online databases. From this article, it is found that VR can be used as a pain reliever and motor function rehabilitation for patients with balance and gait deficits. VR is used to distract patients’ attention to pain for a short time period. VR also improves motor function recovery in stroke patients. Cybersickness is usually reported as a side effect of using VR and it depends on each individual. The implementation of VR for patients with neurological disorders has showed advantages in reducing pain and improving motor function but still need further research about applicability and authorization of virtual reality in the world of medicine.
format article
author I Putu Eka Widyadharma
Nicholas Prathama Limalvin
I Made Pramana Dharmatika
Gayathridayawasi G
Ida Ayu Sri Indrayani
Boya Nugraha
author_facet I Putu Eka Widyadharma
Nicholas Prathama Limalvin
I Made Pramana Dharmatika
Gayathridayawasi G
Ida Ayu Sri Indrayani
Boya Nugraha
author_sort I Putu Eka Widyadharma
title INDUSTRIAL REVOLUTION 4.0 IN NEUROREHABILITATION: THE IMPLEMENTATION OF VIRTUAL REALITY FOR NEUROLOGICAL DISORDERS
title_short INDUSTRIAL REVOLUTION 4.0 IN NEUROREHABILITATION: THE IMPLEMENTATION OF VIRTUAL REALITY FOR NEUROLOGICAL DISORDERS
title_full INDUSTRIAL REVOLUTION 4.0 IN NEUROREHABILITATION: THE IMPLEMENTATION OF VIRTUAL REALITY FOR NEUROLOGICAL DISORDERS
title_fullStr INDUSTRIAL REVOLUTION 4.0 IN NEUROREHABILITATION: THE IMPLEMENTATION OF VIRTUAL REALITY FOR NEUROLOGICAL DISORDERS
title_full_unstemmed INDUSTRIAL REVOLUTION 4.0 IN NEUROREHABILITATION: THE IMPLEMENTATION OF VIRTUAL REALITY FOR NEUROLOGICAL DISORDERS
title_sort industrial revolution 4.0 in neurorehabilitation: the implementation of virtual reality for neurological disorders
publisher University of Brawijaya
publishDate 2021
url https://doaj.org/article/10c79e93f7ad42f0bc182a8be461a893
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