Gim edukasi berbasis android sebagai optimasi pembelajaran daring di masa pandemi Covid 19
The innovation in Information and Communication Technology (ICT)-based learning media is a critical learning alternative during the Covid-19 pandemic. One of the ICT-based learning media is android-based educational games. This research aims to develop android-based educational games on object-orien...
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Autores principales: | , , , , |
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Formato: | article |
Lenguaje: | EN ID |
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Universitas Muhammadiyah Malang
2021
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Materias: | |
Acceso en línea: | https://doi.org/10.22219/jinop.v7i1.15176 https://doaj.org/article/12e842ae1afb49ea99cc5a616709f835 |
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