Beyond hours of video gameplay: Connections between verbal aggressiveness, genre preference, and technology used

This research examined how multiple factors (i.e., hours of gameplay, types of gameplay, preferred genre of video games, technology used to play games, and biological sex) were associated with both trait and situational verbal aggressiveness. Cross-sectional data were collected from 435 undergraduat...

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Autores principales: William T. Howe, Ioana A. Cionea
Formato: article
Lenguaje:EN
Publicado: Elsevier 2021
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Acceso en línea:https://doaj.org/article/13176634b6084920b6c902c92e68d08c
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