Interocular conflict from a monocular augmented reality display: Impact of visual characteristics on performance.

In monocular see-through augmented reality systems, each eye is stimulated differently by a monocular image that is superimposed on the binocular background. This can impair binocular fusion, due to interocular conflict. As a function of visual characteristics, the latter can have a greater or lesse...

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Autores principales: Elodie Bayle, Sylvain Hourlier, Sylvie Lelandais, Charles-Antoine Salasc, Laure Leroy, Justin Plantier, Pascaline Neveu
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Lenguaje:EN
Publicado: Public Library of Science (PLoS) 2021
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Acceso en línea:https://doaj.org/article/1deb0fcbfbe14a41a225134da25f2410
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spelling oai:doaj.org-article:1deb0fcbfbe14a41a225134da25f24102021-12-02T20:08:37ZInterocular conflict from a monocular augmented reality display: Impact of visual characteristics on performance.1932-620310.1371/journal.pone.0256766https://doaj.org/article/1deb0fcbfbe14a41a225134da25f24102021-01-01T00:00:00Zhttps://doi.org/10.1371/journal.pone.0256766https://doaj.org/toc/1932-6203In monocular see-through augmented reality systems, each eye is stimulated differently by a monocular image that is superimposed on the binocular background. This can impair binocular fusion, due to interocular conflict. As a function of visual characteristics, the latter can have a greater or lesser impact on user comfort and performance. This study tested several visual characteristics of a binocular background and a monocular element during an exposure that reproduced the interocular conflict induced by a monocular see-through near-eye display. The aim was to identify which factors impact the user's performance. Performance was measured as target tracking and event detection, identification, fixation time, and latency. Our results demonstrate that performance is a function of the binocular background. Furthermore, exogenous attentional stimulation, in the form of a pulse with different levels of contrast applied to the monocular display, appears to preserve performance in most background conditions.Elodie BayleSylvain HourlierSylvie LelandaisCharles-Antoine SalascLaure LeroyJustin PlantierPascaline NeveuPublic Library of Science (PLoS)articleMedicineRScienceQENPLoS ONE, Vol 16, Iss 9, p e0256766 (2021)
institution DOAJ
collection DOAJ
language EN
topic Medicine
R
Science
Q
spellingShingle Medicine
R
Science
Q
Elodie Bayle
Sylvain Hourlier
Sylvie Lelandais
Charles-Antoine Salasc
Laure Leroy
Justin Plantier
Pascaline Neveu
Interocular conflict from a monocular augmented reality display: Impact of visual characteristics on performance.
description In monocular see-through augmented reality systems, each eye is stimulated differently by a monocular image that is superimposed on the binocular background. This can impair binocular fusion, due to interocular conflict. As a function of visual characteristics, the latter can have a greater or lesser impact on user comfort and performance. This study tested several visual characteristics of a binocular background and a monocular element during an exposure that reproduced the interocular conflict induced by a monocular see-through near-eye display. The aim was to identify which factors impact the user's performance. Performance was measured as target tracking and event detection, identification, fixation time, and latency. Our results demonstrate that performance is a function of the binocular background. Furthermore, exogenous attentional stimulation, in the form of a pulse with different levels of contrast applied to the monocular display, appears to preserve performance in most background conditions.
format article
author Elodie Bayle
Sylvain Hourlier
Sylvie Lelandais
Charles-Antoine Salasc
Laure Leroy
Justin Plantier
Pascaline Neveu
author_facet Elodie Bayle
Sylvain Hourlier
Sylvie Lelandais
Charles-Antoine Salasc
Laure Leroy
Justin Plantier
Pascaline Neveu
author_sort Elodie Bayle
title Interocular conflict from a monocular augmented reality display: Impact of visual characteristics on performance.
title_short Interocular conflict from a monocular augmented reality display: Impact of visual characteristics on performance.
title_full Interocular conflict from a monocular augmented reality display: Impact of visual characteristics on performance.
title_fullStr Interocular conflict from a monocular augmented reality display: Impact of visual characteristics on performance.
title_full_unstemmed Interocular conflict from a monocular augmented reality display: Impact of visual characteristics on performance.
title_sort interocular conflict from a monocular augmented reality display: impact of visual characteristics on performance.
publisher Public Library of Science (PLoS)
publishDate 2021
url https://doaj.org/article/1deb0fcbfbe14a41a225134da25f2410
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AT sylvainhourlier interocularconflictfromamonocularaugmentedrealitydisplayimpactofvisualcharacteristicsonperformance
AT sylvielelandais interocularconflictfromamonocularaugmentedrealitydisplayimpactofvisualcharacteristicsonperformance
AT charlesantoinesalasc interocularconflictfromamonocularaugmentedrealitydisplayimpactofvisualcharacteristicsonperformance
AT laureleroy interocularconflictfromamonocularaugmentedrealitydisplayimpactofvisualcharacteristicsonperformance
AT justinplantier interocularconflictfromamonocularaugmentedrealitydisplayimpactofvisualcharacteristicsonperformance
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