Usages des jeux video urbains dans le contexte de l'urbanisme participatif – le cas d'"INVESPACE-La Halle" (Rennes)

The article deals with comparative use’s analysis of a hybrid urban video game developed by a French research unit (ESO) as part of an urban planning project in Rennes (France). Initially planned to analyse the involvement of young people in the city's factory, the INVESPACE-La Halle experiment...

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Autores principales: Marie-Anaïs Le Breton, Hélène Bailleul
Formato: article
Lenguaje:EN
FR
Publicado: Netcom Association 2020
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Acceso en línea:https://doaj.org/article/2202748b1a47415794901924d8b372cb
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spelling oai:doaj.org-article:2202748b1a47415794901924d8b372cb2021-12-02T10:43:03ZUsages des jeux video urbains dans le contexte de l'urbanisme participatif – le cas d'"INVESPACE-La Halle" (Rennes)0987-601410.4000/netcom.5604https://doaj.org/article/2202748b1a47415794901924d8b372cb2020-01-01T00:00:00Zhttp://journals.openedition.org/netcom/5604https://doaj.org/toc/0987-6014The article deals with comparative use’s analysis of a hybrid urban video game developed by a French research unit (ESO) as part of an urban planning project in Rennes (France). Initially planned to analyse the involvement of young people in the city's factory, the INVESPACE-La Halle experiment also made it possible to observe professional representations of the gamification of co-design process. Finally, the article highlights the contributions and limitations of these digital experiments, on the one hand, in the development of participatory urban planning and, on the other hand, for research on participation.Marie-Anaïs Le BretonHélène BailleulNetcom Associationarticledigital urban applicationyouth involvementgamificationexperimentGeography (General)G1-922Colonies and colonization. Emigration and immigration. International migrationJV1-9480ENFRNetcom, Vol 34 (2020)
institution DOAJ
collection DOAJ
language EN
FR
topic digital urban application
youth involvement
gamification
experiment
Geography (General)
G1-922
Colonies and colonization. Emigration and immigration. International migration
JV1-9480
spellingShingle digital urban application
youth involvement
gamification
experiment
Geography (General)
G1-922
Colonies and colonization. Emigration and immigration. International migration
JV1-9480
Marie-Anaïs Le Breton
Hélène Bailleul
Usages des jeux video urbains dans le contexte de l'urbanisme participatif – le cas d'"INVESPACE-La Halle" (Rennes)
description The article deals with comparative use’s analysis of a hybrid urban video game developed by a French research unit (ESO) as part of an urban planning project in Rennes (France). Initially planned to analyse the involvement of young people in the city's factory, the INVESPACE-La Halle experiment also made it possible to observe professional representations of the gamification of co-design process. Finally, the article highlights the contributions and limitations of these digital experiments, on the one hand, in the development of participatory urban planning and, on the other hand, for research on participation.
format article
author Marie-Anaïs Le Breton
Hélène Bailleul
author_facet Marie-Anaïs Le Breton
Hélène Bailleul
author_sort Marie-Anaïs Le Breton
title Usages des jeux video urbains dans le contexte de l'urbanisme participatif – le cas d'"INVESPACE-La Halle" (Rennes)
title_short Usages des jeux video urbains dans le contexte de l'urbanisme participatif – le cas d'"INVESPACE-La Halle" (Rennes)
title_full Usages des jeux video urbains dans le contexte de l'urbanisme participatif – le cas d'"INVESPACE-La Halle" (Rennes)
title_fullStr Usages des jeux video urbains dans le contexte de l'urbanisme participatif – le cas d'"INVESPACE-La Halle" (Rennes)
title_full_unstemmed Usages des jeux video urbains dans le contexte de l'urbanisme participatif – le cas d'"INVESPACE-La Halle" (Rennes)
title_sort usages des jeux video urbains dans le contexte de l'urbanisme participatif – le cas d'"invespace-la halle" (rennes)
publisher Netcom Association
publishDate 2020
url https://doaj.org/article/2202748b1a47415794901924d8b372cb
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AT helenebailleul usagesdesjeuxvideourbainsdanslecontextedelurbanismeparticipatiflecasdinvespacelahallerennes
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