Improvement of speed perception in driving simulators using image deformation based on the human visual space

Driving simulators (DSs) have been widely used to develop advanced driver assistance systems to improve driving safety in vehicles. A major drawback of using DSs is the lack of speed perception while driving. Hence, improvements to speed perception have been recognized as a major priority for enhanc...

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Autores principales: Takafumi ASAO, Yuki MOTOMURA, Hiroki HASHIGUCHI, Kentaro KOTANI, Satoshi SUZUKI
Formato: article
Lenguaje:EN
Publicado: The Japan Society of Mechanical Engineers 2020
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Acceso en línea:https://doaj.org/article/24804555f47a4df1b53e467ba19e2242
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spelling oai:doaj.org-article:24804555f47a4df1b53e467ba19e22422021-11-29T05:59:27ZImprovement of speed perception in driving simulators using image deformation based on the human visual space2187-974510.1299/mej.20-00175https://doaj.org/article/24804555f47a4df1b53e467ba19e22422020-07-01T00:00:00Zhttps://www.jstage.jst.go.jp/article/mej/7/4/7_20-00175/_pdf/-char/enhttps://doaj.org/toc/2187-9745Driving simulators (DSs) have been widely used to develop advanced driver assistance systems to improve driving safety in vehicles. A major drawback of using DSs is the lack of speed perception while driving. Hence, improvements to speed perception have been recognized as a major priority for enhancing DSs. One approach for achieving better speed perception is to manipulate the human visual space using distorted images in DSs. A previous study revealed that the visual space was distorted subjecting to a visual distance towards an object in a virtual space. Thus, this study aims to obtain optimized image distortions and to evaluate their ability to allow drivers to perceive speed more accurately. A set of computer graphic images representing driving in a straight rural-like road was generated by applying distortions to the original image. The first experiment was conducted to determine the participants’ perceived speeds when viewing the images. Four levels of image distortion were used on seven images representing different speeds. The perceived speed increased with the image distortion, and an equation defining the perceived speed as a function of both image speed and distortion was derived. Another experiment was then conducted to verify whether the images generated using the derived equation could allow drivers to accurately perceive speed. As a result, the optimized image distortion allowed the DS users to accurately determine the image speeds, with an average difference between the perceived and the image speed of 2.7%.Takafumi ASAOYuki MOTOMURAHiroki HASHIGUCHIKentaro KOTANISatoshi SUZUKIThe Japan Society of Mechanical Engineersarticleperception of speeddriving simulatorhuman visual spacedriving safetycomputer graphicsMechanical engineering and machineryTJ1-1570ENMechanical Engineering Journal, Vol 7, Iss 4, Pp 20-00175-20-00175 (2020)
institution DOAJ
collection DOAJ
language EN
topic perception of speed
driving simulator
human visual space
driving safety
computer graphics
Mechanical engineering and machinery
TJ1-1570
spellingShingle perception of speed
driving simulator
human visual space
driving safety
computer graphics
Mechanical engineering and machinery
TJ1-1570
Takafumi ASAO
Yuki MOTOMURA
Hiroki HASHIGUCHI
Kentaro KOTANI
Satoshi SUZUKI
Improvement of speed perception in driving simulators using image deformation based on the human visual space
description Driving simulators (DSs) have been widely used to develop advanced driver assistance systems to improve driving safety in vehicles. A major drawback of using DSs is the lack of speed perception while driving. Hence, improvements to speed perception have been recognized as a major priority for enhancing DSs. One approach for achieving better speed perception is to manipulate the human visual space using distorted images in DSs. A previous study revealed that the visual space was distorted subjecting to a visual distance towards an object in a virtual space. Thus, this study aims to obtain optimized image distortions and to evaluate their ability to allow drivers to perceive speed more accurately. A set of computer graphic images representing driving in a straight rural-like road was generated by applying distortions to the original image. The first experiment was conducted to determine the participants’ perceived speeds when viewing the images. Four levels of image distortion were used on seven images representing different speeds. The perceived speed increased with the image distortion, and an equation defining the perceived speed as a function of both image speed and distortion was derived. Another experiment was then conducted to verify whether the images generated using the derived equation could allow drivers to accurately perceive speed. As a result, the optimized image distortion allowed the DS users to accurately determine the image speeds, with an average difference between the perceived and the image speed of 2.7%.
format article
author Takafumi ASAO
Yuki MOTOMURA
Hiroki HASHIGUCHI
Kentaro KOTANI
Satoshi SUZUKI
author_facet Takafumi ASAO
Yuki MOTOMURA
Hiroki HASHIGUCHI
Kentaro KOTANI
Satoshi SUZUKI
author_sort Takafumi ASAO
title Improvement of speed perception in driving simulators using image deformation based on the human visual space
title_short Improvement of speed perception in driving simulators using image deformation based on the human visual space
title_full Improvement of speed perception in driving simulators using image deformation based on the human visual space
title_fullStr Improvement of speed perception in driving simulators using image deformation based on the human visual space
title_full_unstemmed Improvement of speed perception in driving simulators using image deformation based on the human visual space
title_sort improvement of speed perception in driving simulators using image deformation based on the human visual space
publisher The Japan Society of Mechanical Engineers
publishDate 2020
url https://doaj.org/article/24804555f47a4df1b53e467ba19e2242
work_keys_str_mv AT takafumiasao improvementofspeedperceptionindrivingsimulatorsusingimagedeformationbasedonthehumanvisualspace
AT yukimotomura improvementofspeedperceptionindrivingsimulatorsusingimagedeformationbasedonthehumanvisualspace
AT hirokihashiguchi improvementofspeedperceptionindrivingsimulatorsusingimagedeformationbasedonthehumanvisualspace
AT kentarokotani improvementofspeedperceptionindrivingsimulatorsusingimagedeformationbasedonthehumanvisualspace
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