Development and testing of a game-based digital intervention for working memory training in autism spectrum disorder

Abstract Autism spectrum disorder (ASD) is prevalent globally, yet it lacks cost-effective treatment approaches. Deficits in executive functions occur frequently in autism spectrum disorder and present a target for intervention. Here we report the design and development of five smartphone-based game...

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Autores principales: Surbhit Wagle, Arka Ghosh, P. Karthic, Akriti Ghosh, Tarana Pervaiz, Rashmi Kapoor, Koumudi Patil, Nitin Gupta
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Lenguaje:EN
Publicado: Nature Portfolio 2021
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Acceso en línea:https://doaj.org/article/2ee7e6c4f4964f58a378ebff0e8f263c
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spelling oai:doaj.org-article:2ee7e6c4f4964f58a378ebff0e8f263c2021-12-02T18:34:06ZDevelopment and testing of a game-based digital intervention for working memory training in autism spectrum disorder10.1038/s41598-021-93258-w2045-2322https://doaj.org/article/2ee7e6c4f4964f58a378ebff0e8f263c2021-07-01T00:00:00Zhttps://doi.org/10.1038/s41598-021-93258-whttps://doaj.org/toc/2045-2322Abstract Autism spectrum disorder (ASD) is prevalent globally, yet it lacks cost-effective treatment approaches. Deficits in executive functions occur frequently in autism spectrum disorder and present a target for intervention. Here we report the design and development of five smartphone-based games for training working memory in children with ASD. These open-source games, available free of cost to the community, were designed to match the behavioral preferences and sensorimotor abilities of children with ASD. We then conducted a preliminary trial to test the effectiveness of a month-long intervention using these games. Although we did not see a significant change in the working memory of all children with a month-long training, children who performed better on the games also showed more improvement in their working memory, suggesting that a longer intervention with the games might be useful in improving working memory. Using a Hindi translation of the autism treatment evaluation checklist, we also tested the collateral gains of the training in reducing autistic symptoms. We found no significant change in the autistic symptoms after the intervention. Further, there was no correlation between the change in the working memory and the change in the autistic symptoms.Surbhit WagleArka GhoshP. KarthicAkriti GhoshTarana PervaizRashmi KapoorKoumudi PatilNitin GuptaNature PortfolioarticleMedicineRScienceQENScientific Reports, Vol 11, Iss 1, Pp 1-14 (2021)
institution DOAJ
collection DOAJ
language EN
topic Medicine
R
Science
Q
spellingShingle Medicine
R
Science
Q
Surbhit Wagle
Arka Ghosh
P. Karthic
Akriti Ghosh
Tarana Pervaiz
Rashmi Kapoor
Koumudi Patil
Nitin Gupta
Development and testing of a game-based digital intervention for working memory training in autism spectrum disorder
description Abstract Autism spectrum disorder (ASD) is prevalent globally, yet it lacks cost-effective treatment approaches. Deficits in executive functions occur frequently in autism spectrum disorder and present a target for intervention. Here we report the design and development of five smartphone-based games for training working memory in children with ASD. These open-source games, available free of cost to the community, were designed to match the behavioral preferences and sensorimotor abilities of children with ASD. We then conducted a preliminary trial to test the effectiveness of a month-long intervention using these games. Although we did not see a significant change in the working memory of all children with a month-long training, children who performed better on the games also showed more improvement in their working memory, suggesting that a longer intervention with the games might be useful in improving working memory. Using a Hindi translation of the autism treatment evaluation checklist, we also tested the collateral gains of the training in reducing autistic symptoms. We found no significant change in the autistic symptoms after the intervention. Further, there was no correlation between the change in the working memory and the change in the autistic symptoms.
format article
author Surbhit Wagle
Arka Ghosh
P. Karthic
Akriti Ghosh
Tarana Pervaiz
Rashmi Kapoor
Koumudi Patil
Nitin Gupta
author_facet Surbhit Wagle
Arka Ghosh
P. Karthic
Akriti Ghosh
Tarana Pervaiz
Rashmi Kapoor
Koumudi Patil
Nitin Gupta
author_sort Surbhit Wagle
title Development and testing of a game-based digital intervention for working memory training in autism spectrum disorder
title_short Development and testing of a game-based digital intervention for working memory training in autism spectrum disorder
title_full Development and testing of a game-based digital intervention for working memory training in autism spectrum disorder
title_fullStr Development and testing of a game-based digital intervention for working memory training in autism spectrum disorder
title_full_unstemmed Development and testing of a game-based digital intervention for working memory training in autism spectrum disorder
title_sort development and testing of a game-based digital intervention for working memory training in autism spectrum disorder
publisher Nature Portfolio
publishDate 2021
url https://doaj.org/article/2ee7e6c4f4964f58a378ebff0e8f263c
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