Holographic 3D Display Using Depth Maps Generated by 2D-to-3D Rendering Approach

Holographic display has the potential to be utilized in many 3D application scenarios because it provides all the depth cues that human eyes can perceive. However, the shortage of 3D content has limited the application of holographic 3D displays. To enrich 3D content for holographic display, a 2D to...

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Autores principales: Zehao He, Xiaomeng Sui, Liangcai Cao
Formato: article
Lenguaje:EN
Publicado: MDPI AG 2021
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T
Acceso en línea:https://doaj.org/article/3687ca45bf484256a18d2171d2ffba7a
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Sumario:Holographic display has the potential to be utilized in many 3D application scenarios because it provides all the depth cues that human eyes can perceive. However, the shortage of 3D content has limited the application of holographic 3D displays. To enrich 3D content for holographic display, a 2D to 3D rendering approach is presented. In this method, 2D images are firstly classified into three categories, including distant view images, perspective view images and close-up images. For each category, the computer-generated depth map (CGDM) is calculated using a corresponding gradient model. The resulting CGDMs are applied in a layer-based holographic algorithm to obtain computer-generated holograms (CGHs). The correctly reconstructed region of the image changes with the reconstruction distance, providing a natural 3D display effect. The realistic 3D effect makes the proposed approach can be applied in many applications, such as education, navigation, and health sciences in the future.