3-D shape reconstruction of non-uniform reflectance surface based on pixel intensity, pixel color and camera exposure time adaptive adjustment
Abstract High dynamic range 3-D shape measurement is a challenge. In this work, we propose a novel method to solve the 3-D shape reconstruction of high-reflection and colored surfaces. First, we propose a method to establish a fast pixel-level mapping between the projected image and the captured ima...
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Autores principales: | , , |
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Formato: | article |
Lenguaje: | EN |
Publicado: |
Nature Portfolio
2021
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Materias: | |
Acceso en línea: | https://doaj.org/article/37c15b335d754a7b8883aea9a0a3e397 |
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Sumario: | Abstract High dynamic range 3-D shape measurement is a challenge. In this work, we propose a novel method to solve the 3-D shape reconstruction of high-reflection and colored surfaces. First, we propose a method to establish a fast pixel-level mapping between the projected image and the captured image. Secondly, we propose a color texture extraction method using a black-and-white (B/W) camera and a pixel-level projection color adjustment method. Third, we give an optimal projection fringe modulation/background intensity ratio. Fourth, we propose a method for estimating the reflectivity of the object surface and ambient light interference, and a method for adjusting the projection intensity at the pixel level and a method for estimating the optimal exposure time. Experiments show that, compared with the existing methods, the proposed method not only can obtain high-quality captured images, but also has higher measurement efficiency and wider application range. |
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