Discrete Environment-Driven GPU-Based Ray Launching: Validation and Applications
In this work, the Discrete, Environment-Driven Ray Launching (DED-RL) algorithm, which makes use of parallelization on Graphic Processing Units, fully described in a previous paper, has been validated versus a large set of measurements to evaluate its performance in terms of both computational effic...
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Autores principales: | , , , , |
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Formato: | article |
Lenguaje: | EN |
Publicado: |
MDPI AG
2021
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Acceso en línea: | https://doaj.org/article/40ceb9e9943748b8bb9c6dd42d76690f |
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