Switching dynamics in an interpersonal competition brings about "deadlock" synchronization of players.

In competitive sport game behavior, certain interpersonal patterns of movement coordination evolve even though each individual player only intends to exert their own strategy to win. To investigate this interpersonal pattern formation process, we asked pairs of naïve participants to engage in a play...

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Autores principales: Akifumi Kijima, Koji Kadota, Keiko Yokoyama, Motoki Okumura, Hiroo Suzuki, R C Schmidt, Yuji Yamamoto
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Lenguaje:EN
Publicado: Public Library of Science (PLoS) 2012
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Acceso en línea:https://doaj.org/article/47eb93f41856403da11ee0284f5d617d
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spelling oai:doaj.org-article:47eb93f41856403da11ee0284f5d617d2021-11-18T08:10:00ZSwitching dynamics in an interpersonal competition brings about "deadlock" synchronization of players.1932-620310.1371/journal.pone.0047911https://doaj.org/article/47eb93f41856403da11ee0284f5d617d2012-01-01T00:00:00Zhttps://www.ncbi.nlm.nih.gov/pmc/articles/pmid/23144834/pdf/?tool=EBIhttps://doaj.org/toc/1932-6203In competitive sport game behavior, certain interpersonal patterns of movement coordination evolve even though each individual player only intends to exert their own strategy to win. To investigate this interpersonal pattern formation process, we asked pairs of naïve participants to engage in a play-tag game in which they had to remove a tag fastened to their partner's hip. Relative phase analysis of the players' step towards-away velocities indicated that anti-phase synchronization evolved across 10 repetitions of the game. We clarified evolution of this synchronization process using a dynamical model with an attractor (at relative π phase) and a repeller (at 0 relative phase) and discuss the self-organized nature of model and its ability to embody general solution for martial art interpersonal coordination.Akifumi KijimaKoji KadotaKeiko YokoyamaMotoki OkumuraHiroo SuzukiR C SchmidtYuji YamamotoPublic Library of Science (PLoS)articleMedicineRScienceQENPLoS ONE, Vol 7, Iss 11, p e47911 (2012)
institution DOAJ
collection DOAJ
language EN
topic Medicine
R
Science
Q
spellingShingle Medicine
R
Science
Q
Akifumi Kijima
Koji Kadota
Keiko Yokoyama
Motoki Okumura
Hiroo Suzuki
R C Schmidt
Yuji Yamamoto
Switching dynamics in an interpersonal competition brings about "deadlock" synchronization of players.
description In competitive sport game behavior, certain interpersonal patterns of movement coordination evolve even though each individual player only intends to exert their own strategy to win. To investigate this interpersonal pattern formation process, we asked pairs of naïve participants to engage in a play-tag game in which they had to remove a tag fastened to their partner's hip. Relative phase analysis of the players' step towards-away velocities indicated that anti-phase synchronization evolved across 10 repetitions of the game. We clarified evolution of this synchronization process using a dynamical model with an attractor (at relative π phase) and a repeller (at 0 relative phase) and discuss the self-organized nature of model and its ability to embody general solution for martial art interpersonal coordination.
format article
author Akifumi Kijima
Koji Kadota
Keiko Yokoyama
Motoki Okumura
Hiroo Suzuki
R C Schmidt
Yuji Yamamoto
author_facet Akifumi Kijima
Koji Kadota
Keiko Yokoyama
Motoki Okumura
Hiroo Suzuki
R C Schmidt
Yuji Yamamoto
author_sort Akifumi Kijima
title Switching dynamics in an interpersonal competition brings about "deadlock" synchronization of players.
title_short Switching dynamics in an interpersonal competition brings about "deadlock" synchronization of players.
title_full Switching dynamics in an interpersonal competition brings about "deadlock" synchronization of players.
title_fullStr Switching dynamics in an interpersonal competition brings about "deadlock" synchronization of players.
title_full_unstemmed Switching dynamics in an interpersonal competition brings about "deadlock" synchronization of players.
title_sort switching dynamics in an interpersonal competition brings about "deadlock" synchronization of players.
publisher Public Library of Science (PLoS)
publishDate 2012
url https://doaj.org/article/47eb93f41856403da11ee0284f5d617d
work_keys_str_mv AT akifumikijima switchingdynamicsinaninterpersonalcompetitionbringsaboutdeadlocksynchronizationofplayers
AT kojikadota switchingdynamicsinaninterpersonalcompetitionbringsaboutdeadlocksynchronizationofplayers
AT keikoyokoyama switchingdynamicsinaninterpersonalcompetitionbringsaboutdeadlocksynchronizationofplayers
AT motokiokumura switchingdynamicsinaninterpersonalcompetitionbringsaboutdeadlocksynchronizationofplayers
AT hiroosuzuki switchingdynamicsinaninterpersonalcompetitionbringsaboutdeadlocksynchronizationofplayers
AT rcschmidt switchingdynamicsinaninterpersonalcompetitionbringsaboutdeadlocksynchronizationofplayers
AT yujiyamamoto switchingdynamicsinaninterpersonalcompetitionbringsaboutdeadlocksynchronizationofplayers
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