Interacting with virtual objects via embodied avatar hands reduces pain intensity and diverts attention
Abstract The current study introduces a new paradigm for exploring cognitive factors in pain. Interacting with virtual objects via embodied avatar hands increased the illusion of “being there” in the virtual world, increased VR analgesia for acute pain, and reduced accuracy on an attention demanding...
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Autor principal: | Hunter G. Hoffman |
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Formato: | article |
Lenguaje: | EN |
Publicado: |
Nature Portfolio
2021
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Materias: | |
Acceso en línea: | https://doaj.org/article/502f7910f68e4368b81f7b5ef3b9e4d5 |
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