Interacting with virtual objects via embodied avatar hands reduces pain intensity and diverts attention

Abstract The current study introduces a new paradigm for exploring cognitive factors in pain. Interacting with virtual objects via embodied avatar hands increased the illusion of “being there” in the virtual world, increased VR analgesia for acute pain, and reduced accuracy on an attention demanding...

Description complète

Enregistré dans:
Détails bibliographiques
Auteur principal: Hunter G. Hoffman
Format: article
Langue:EN
Publié: Nature Portfolio 2021
Sujets:
R
Q
Accès en ligne:https://doaj.org/article/502f7910f68e4368b81f7b5ef3b9e4d5
Tags: Ajouter un tag
Pas de tags, Soyez le premier à ajouter un tag!

Documents similaires