La mossa di Pagenaud: eSports tra postumanesimo e convergenze tecnologiche, economiche, culturali

On May 2nd, 2020, the IndyCar racing competition terminates with some catastrophic car accidents. However, no driver is injured, and no car is scratched. The competition, halted by the COVID-19 pandemic, has been completed through the virtual environment of the eMotorsport simulation iRacing. This...

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Autor principal: Paolo Ruffino
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Publicado: SHARE Press 2021
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Acceso en línea:https://doaj.org/article/518ca26b46e342fc821ddbea9423803d
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spelling oai:doaj.org-article:518ca26b46e342fc821ddbea9423803d2021-11-20T11:32:01ZLa mossa di Pagenaud: eSports tra postumanesimo e convergenze tecnologiche, economiche, culturali10.6093/2611-6693/85212611-6693https://doaj.org/article/518ca26b46e342fc821ddbea9423803d2021-11-01T00:00:00Zhttp://www.camerablu.unina.it/index.php/eracle/article/view/8521https://doaj.org/toc/2611-6693 On May 2nd, 2020, the IndyCar racing competition terminates with some catastrophic car accidents. However, no driver is injured, and no car is scratched. The competition, halted by the COVID-19 pandemic, has been completed through the virtual environment of the eMotorsport simulation iRacing. This article analyses the race as a symbolic event, and as part of a historical transition where the production and consumption of sports converge with the techniques and cultures of digital gaming. In particular, we look at the emergence of digital platforms and at the assimilation of spectatorship with active participation; at the posthuman assemblages borne out of the encounter between the bodies of the e-athletes and the interfaces of the videogame; at the emergence of new forms of uncertain and quantified individualities in eSports, and at the rise of nonhuman agencies such as artificial intelligence. Paolo RuffinoSHARE PressarticleSportsGV557-1198.995Social SciencesHSociology (General)HM401-1281ENESFRITEracle, Vol 4, Iss 1 (2021)
institution DOAJ
collection DOAJ
language EN
ES
FR
IT
topic Sports
GV557-1198.995
Social Sciences
H
Sociology (General)
HM401-1281
spellingShingle Sports
GV557-1198.995
Social Sciences
H
Sociology (General)
HM401-1281
Paolo Ruffino
La mossa di Pagenaud: eSports tra postumanesimo e convergenze tecnologiche, economiche, culturali
description On May 2nd, 2020, the IndyCar racing competition terminates with some catastrophic car accidents. However, no driver is injured, and no car is scratched. The competition, halted by the COVID-19 pandemic, has been completed through the virtual environment of the eMotorsport simulation iRacing. This article analyses the race as a symbolic event, and as part of a historical transition where the production and consumption of sports converge with the techniques and cultures of digital gaming. In particular, we look at the emergence of digital platforms and at the assimilation of spectatorship with active participation; at the posthuman assemblages borne out of the encounter between the bodies of the e-athletes and the interfaces of the videogame; at the emergence of new forms of uncertain and quantified individualities in eSports, and at the rise of nonhuman agencies such as artificial intelligence.
format article
author Paolo Ruffino
author_facet Paolo Ruffino
author_sort Paolo Ruffino
title La mossa di Pagenaud: eSports tra postumanesimo e convergenze tecnologiche, economiche, culturali
title_short La mossa di Pagenaud: eSports tra postumanesimo e convergenze tecnologiche, economiche, culturali
title_full La mossa di Pagenaud: eSports tra postumanesimo e convergenze tecnologiche, economiche, culturali
title_fullStr La mossa di Pagenaud: eSports tra postumanesimo e convergenze tecnologiche, economiche, culturali
title_full_unstemmed La mossa di Pagenaud: eSports tra postumanesimo e convergenze tecnologiche, economiche, culturali
title_sort la mossa di pagenaud: esports tra postumanesimo e convergenze tecnologiche, economiche, culturali
publisher SHARE Press
publishDate 2021
url https://doaj.org/article/518ca26b46e342fc821ddbea9423803d
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