TBLT meets CMC: Using Virtual Worlds (VWs) in the language learning and teaching. An interview with Dr. Randall Sadler

Dr. Randall Sadler is a Professor in the Department of Linguistics, University of Illinois at Urbana-Champaign (USA). The primary focus of Dr. Sadler’s current research is the role of Computer-Mediated Communication and Virtual Worlds (VWs) in the language learning/teaching process. Virtual Worlds a...

Descripción completa

Guardado en:
Detalles Bibliográficos
Autor principal: Ha Ram Kim
Formato: article
Lenguaje:CA
EN
ES
FR
Publicado: Universitat Autònoma de Barcelona 2015
Materias:
CMC
P
Acceso en línea:https://doaj.org/article/611b5001638a44da919043553817d22b
Etiquetas: Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!
Descripción
Sumario:Dr. Randall Sadler is a Professor in the Department of Linguistics, University of Illinois at Urbana-Champaign (USA). The primary focus of Dr. Sadler’s current research is the role of Computer-Mediated Communication and Virtual Worlds (VWs) in the language learning/teaching process. Virtual Worlds are 3-D online environments inhabited by ‘people’ in the form of avatars. There are a large number of virtual worlds, ranging from true game environments--often referred to as Massively-Multiplayer Online Games (MMOGs)--to VWs that exist primarily as social environments. These include Second Life, Active Worlds, Club Penguin, There, and many more. The primary focus of his interest is Second Life (SL) as there are a wide variety of education applications in SL that are constantly evolving.