The dual nature of escapism in video gaming: A meta-analytic approach
Researchers have previously argued that escapism via video games can lead to negative and positive outcomes. The purpose of this study was to investigate which outcomes (negative or positive) outweigh the others. Further, the authors examined how the cultural context (Western and Non-Western) affect...
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2021
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oai:doaj.org-article:69358a8c216b40a88a2d60ca2082f6b02021-12-01T05:03:57ZThe dual nature of escapism in video gaming: A meta-analytic approach2451-958810.1016/j.chbr.2021.100081https://doaj.org/article/69358a8c216b40a88a2d60ca2082f6b02021-01-01T00:00:00Zhttp://www.sciencedirect.com/science/article/pii/S2451958821000294https://doaj.org/toc/2451-9588Researchers have previously argued that escapism via video games can lead to negative and positive outcomes. The purpose of this study was to investigate which outcomes (negative or positive) outweigh the others. Further, the authors examined how the cultural context (Western and Non-Western) affects the association between escapism and its dual outcomes. To achieve the study aims, the authors conducted two meta-analyses using the PRISMA approach. The authors included 27 studies having a sample size of N = 28,893 in the two meta-analyses. The results show that escapism has a significant relationship with both negative (Q (40) = 2411.001, p < .001) and positive outcomes (Q (67) = 6384.554, p < .001). However, negative outcomes (ZRE = 0.46) outweigh the positive outcomes (ZRE = 0.34). Further, the results highlight that cultural context (Western and Non-Western) significantly moderates the relationship between escapism and its dual outcomes. The authors discuss the theoretical implications and limitations of the study.Umer HussainSami JabarkhailGeorge B. CunninghamJean A. MadsenElsevierarticleEscapismVideo gamingDual model of escapismSelf-extensionSelf-suppressionElectronic computers. Computer scienceQA75.5-76.95PsychologyBF1-990ENComputers in Human Behavior Reports, Vol 3, Iss , Pp 100081- (2021) |
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Escapism Video gaming Dual model of escapism Self-extension Self-suppression Electronic computers. Computer science QA75.5-76.95 Psychology BF1-990 |
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Escapism Video gaming Dual model of escapism Self-extension Self-suppression Electronic computers. Computer science QA75.5-76.95 Psychology BF1-990 Umer Hussain Sami Jabarkhail George B. Cunningham Jean A. Madsen The dual nature of escapism in video gaming: A meta-analytic approach |
description |
Researchers have previously argued that escapism via video games can lead to negative and positive outcomes. The purpose of this study was to investigate which outcomes (negative or positive) outweigh the others. Further, the authors examined how the cultural context (Western and Non-Western) affects the association between escapism and its dual outcomes. To achieve the study aims, the authors conducted two meta-analyses using the PRISMA approach. The authors included 27 studies having a sample size of N = 28,893 in the two meta-analyses. The results show that escapism has a significant relationship with both negative (Q (40) = 2411.001, p < .001) and positive outcomes (Q (67) = 6384.554, p < .001). However, negative outcomes (ZRE = 0.46) outweigh the positive outcomes (ZRE = 0.34). Further, the results highlight that cultural context (Western and Non-Western) significantly moderates the relationship between escapism and its dual outcomes. The authors discuss the theoretical implications and limitations of the study. |
format |
article |
author |
Umer Hussain Sami Jabarkhail George B. Cunningham Jean A. Madsen |
author_facet |
Umer Hussain Sami Jabarkhail George B. Cunningham Jean A. Madsen |
author_sort |
Umer Hussain |
title |
The dual nature of escapism in video gaming: A meta-analytic approach |
title_short |
The dual nature of escapism in video gaming: A meta-analytic approach |
title_full |
The dual nature of escapism in video gaming: A meta-analytic approach |
title_fullStr |
The dual nature of escapism in video gaming: A meta-analytic approach |
title_full_unstemmed |
The dual nature of escapism in video gaming: A meta-analytic approach |
title_sort |
dual nature of escapism in video gaming: a meta-analytic approach |
publisher |
Elsevier |
publishDate |
2021 |
url |
https://doaj.org/article/69358a8c216b40a88a2d60ca2082f6b0 |
work_keys_str_mv |
AT umerhussain thedualnatureofescapisminvideogamingametaanalyticapproach AT samijabarkhail thedualnatureofescapisminvideogamingametaanalyticapproach AT georgebcunningham thedualnatureofescapisminvideogamingametaanalyticapproach AT jeanamadsen thedualnatureofescapisminvideogamingametaanalyticapproach AT umerhussain dualnatureofescapisminvideogamingametaanalyticapproach AT samijabarkhail dualnatureofescapisminvideogamingametaanalyticapproach AT georgebcunningham dualnatureofescapisminvideogamingametaanalyticapproach AT jeanamadsen dualnatureofescapisminvideogamingametaanalyticapproach |
_version_ |
1718405545126264832 |