Gamification as a marketing strategy for Garuda Indonesia loyalty program

This paper addresses issues about how gamification can provide a breakthrough marketing strategy for Garuda Indonesia Loyalty Program. Garuda Indonesia is a well-known national airline in Indonesia. However, the survey found that the Garuda Indonesia loyalty program and does not attractive enough fo...

Descripción completa

Guardado en:
Detalles Bibliográficos
Autor principal: Donafeby Widyani
Formato: article
Lenguaje:EN
Publicado: Ümit Hacıoğlu 2021
Materias:
H
Acceso en línea:https://doaj.org/article/7af38b79ea894d4eb52f678cab23c980
Etiquetas: Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!
id oai:doaj.org-article:7af38b79ea894d4eb52f678cab23c980
record_format dspace
spelling oai:doaj.org-article:7af38b79ea894d4eb52f678cab23c9802021-11-22T06:53:43ZGamification as a marketing strategy for Garuda Indonesia loyalty program2147-447810.20525/ijrbs.v10i7.1405https://doaj.org/article/7af38b79ea894d4eb52f678cab23c9802021-11-01T00:00:00Zhttps://www.ssbfnet.com/ojs/index.php/ijrbs/article/view/1405https://doaj.org/toc/2147-4478This paper addresses issues about how gamification can provide a breakthrough marketing strategy for Garuda Indonesia Loyalty Program. Garuda Indonesia is a well-known national airline in Indonesia. However, the survey found that the Garuda Indonesia loyalty program and does not attractive enough for consumers. Garuda Indonesia should maintain its loyalty program to attract more consumers. Moreover, the frequent flyer program is one way to differentiate the products offered by an airline from other competitors. Answering that phenomenon, Garuda Indonesia launched a mobile application that has several offers for consumers. However, Consumers still tend to choose other mobile applications. Garuda Indonesia’s marketer should encourage consumers to use the mobile application with the loyalty program inside the mobile application. The study suggests that Garuda Indonesia can add the gamification concept to the Garuda Indonesia Mobile application to increase loyalty to GarudaMiles users.Donafeby WidyaniÜmit Hacıoğluarticlegamificationloyalty programgaruda indonesiamarketingSocial SciencesHENInternational Journal of Research In Business and Social Science, Vol 10, Iss 7, Pp 418-422 (2021)
institution DOAJ
collection DOAJ
language EN
topic gamification
loyalty program
garuda indonesia
marketing
Social Sciences
H
spellingShingle gamification
loyalty program
garuda indonesia
marketing
Social Sciences
H
Donafeby Widyani
Gamification as a marketing strategy for Garuda Indonesia loyalty program
description This paper addresses issues about how gamification can provide a breakthrough marketing strategy for Garuda Indonesia Loyalty Program. Garuda Indonesia is a well-known national airline in Indonesia. However, the survey found that the Garuda Indonesia loyalty program and does not attractive enough for consumers. Garuda Indonesia should maintain its loyalty program to attract more consumers. Moreover, the frequent flyer program is one way to differentiate the products offered by an airline from other competitors. Answering that phenomenon, Garuda Indonesia launched a mobile application that has several offers for consumers. However, Consumers still tend to choose other mobile applications. Garuda Indonesia’s marketer should encourage consumers to use the mobile application with the loyalty program inside the mobile application. The study suggests that Garuda Indonesia can add the gamification concept to the Garuda Indonesia Mobile application to increase loyalty to GarudaMiles users.
format article
author Donafeby Widyani
author_facet Donafeby Widyani
author_sort Donafeby Widyani
title Gamification as a marketing strategy for Garuda Indonesia loyalty program
title_short Gamification as a marketing strategy for Garuda Indonesia loyalty program
title_full Gamification as a marketing strategy for Garuda Indonesia loyalty program
title_fullStr Gamification as a marketing strategy for Garuda Indonesia loyalty program
title_full_unstemmed Gamification as a marketing strategy for Garuda Indonesia loyalty program
title_sort gamification as a marketing strategy for garuda indonesia loyalty program
publisher Ümit Hacıoğlu
publishDate 2021
url https://doaj.org/article/7af38b79ea894d4eb52f678cab23c980
work_keys_str_mv AT donafebywidyani gamificationasamarketingstrategyforgarudaindonesialoyaltyprogram
_version_ 1718418112009732096