A Lightweight Hierarchical Model with Frame-Level Joints Adaptive Graph Convolution for Skeleton-Based Action Recognition

In skeleton-based human action recognition methods, human behaviours can be analysed through temporal and spatial changes in the human skeleton. Skeletons are not limited by clothing changes, lighting conditions, or complex backgrounds. This recognition method is robust and has aroused great interes...

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Autores principales: Yujian Jiang, Xue Yang, Jingyu Liu, Junming Zhang
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Publicado: Hindawi-Wiley 2021
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spelling oai:doaj.org-article:855d85fdcdfa4150a64cc6b93aea8a0f2021-11-15T01:20:12ZA Lightweight Hierarchical Model with Frame-Level Joints Adaptive Graph Convolution for Skeleton-Based Action Recognition1939-012210.1155/2021/2290304https://doaj.org/article/855d85fdcdfa4150a64cc6b93aea8a0f2021-01-01T00:00:00Zhttp://dx.doi.org/10.1155/2021/2290304https://doaj.org/toc/1939-0122In skeleton-based human action recognition methods, human behaviours can be analysed through temporal and spatial changes in the human skeleton. Skeletons are not limited by clothing changes, lighting conditions, or complex backgrounds. This recognition method is robust and has aroused great interest; however, many existing studies used deep-layer networks with large numbers of required parameters to improve the model performance and thus lost the advantage of less computation of skeleton data. It is difficult to deploy previously established models to real-life applications based on low-cost embedded devices. To obtain a model with fewer parameters and a higher accuracy, this study designed a lightweight frame-level joints adaptive graph convolutional network (FLAGCN) model to solve skeleton-based action recognition tasks. Compared with the classical 2s-AGCN model, the new model obtained a higher precision with 1/8 of the parameters and 1/9 of the floating-point operations (FLOPs). Our proposed network characterises three main improvements. First, a previous feature-fusion method replaces the multistream network and reduces the number of required parameters. Second, at the spatial level, two kinds of graph convolution methods capture different aspects of human action information. A frame-level graph convolution constructs a human topological structure for each data frame, whereas an adjacency graph convolution captures the characteristics of the adjacent joints. Third, the model proposed in this study hierarchically extracts different levels of action sequence features, making the model clear and easy to understand; further, it reduces the depth of the model and the number of parameters. A large number of experiments on the NTU RGB + D 60 and 120 data sets show that this method has the advantages of few required parameters, low computational costs, and fast speeds. It also has a simple structure and training process that make it easy to deploy in real-time recognition systems based on low-cost embedded devices.Yujian JiangXue YangJingyu LiuJunming ZhangHindawi-WileyarticleTechnology (General)T1-995Science (General)Q1-390ENSecurity and Communication Networks, Vol 2021 (2021)
institution DOAJ
collection DOAJ
language EN
topic Technology (General)
T1-995
Science (General)
Q1-390
spellingShingle Technology (General)
T1-995
Science (General)
Q1-390
Yujian Jiang
Xue Yang
Jingyu Liu
Junming Zhang
A Lightweight Hierarchical Model with Frame-Level Joints Adaptive Graph Convolution for Skeleton-Based Action Recognition
description In skeleton-based human action recognition methods, human behaviours can be analysed through temporal and spatial changes in the human skeleton. Skeletons are not limited by clothing changes, lighting conditions, or complex backgrounds. This recognition method is robust and has aroused great interest; however, many existing studies used deep-layer networks with large numbers of required parameters to improve the model performance and thus lost the advantage of less computation of skeleton data. It is difficult to deploy previously established models to real-life applications based on low-cost embedded devices. To obtain a model with fewer parameters and a higher accuracy, this study designed a lightweight frame-level joints adaptive graph convolutional network (FLAGCN) model to solve skeleton-based action recognition tasks. Compared with the classical 2s-AGCN model, the new model obtained a higher precision with 1/8 of the parameters and 1/9 of the floating-point operations (FLOPs). Our proposed network characterises three main improvements. First, a previous feature-fusion method replaces the multistream network and reduces the number of required parameters. Second, at the spatial level, two kinds of graph convolution methods capture different aspects of human action information. A frame-level graph convolution constructs a human topological structure for each data frame, whereas an adjacency graph convolution captures the characteristics of the adjacent joints. Third, the model proposed in this study hierarchically extracts different levels of action sequence features, making the model clear and easy to understand; further, it reduces the depth of the model and the number of parameters. A large number of experiments on the NTU RGB + D 60 and 120 data sets show that this method has the advantages of few required parameters, low computational costs, and fast speeds. It also has a simple structure and training process that make it easy to deploy in real-time recognition systems based on low-cost embedded devices.
format article
author Yujian Jiang
Xue Yang
Jingyu Liu
Junming Zhang
author_facet Yujian Jiang
Xue Yang
Jingyu Liu
Junming Zhang
author_sort Yujian Jiang
title A Lightweight Hierarchical Model with Frame-Level Joints Adaptive Graph Convolution for Skeleton-Based Action Recognition
title_short A Lightweight Hierarchical Model with Frame-Level Joints Adaptive Graph Convolution for Skeleton-Based Action Recognition
title_full A Lightweight Hierarchical Model with Frame-Level Joints Adaptive Graph Convolution for Skeleton-Based Action Recognition
title_fullStr A Lightweight Hierarchical Model with Frame-Level Joints Adaptive Graph Convolution for Skeleton-Based Action Recognition
title_full_unstemmed A Lightweight Hierarchical Model with Frame-Level Joints Adaptive Graph Convolution for Skeleton-Based Action Recognition
title_sort lightweight hierarchical model with frame-level joints adaptive graph convolution for skeleton-based action recognition
publisher Hindawi-Wiley
publishDate 2021
url https://doaj.org/article/855d85fdcdfa4150a64cc6b93aea8a0f
work_keys_str_mv AT yujianjiang alightweighthierarchicalmodelwithframeleveljointsadaptivegraphconvolutionforskeletonbasedactionrecognition
AT xueyang alightweighthierarchicalmodelwithframeleveljointsadaptivegraphconvolutionforskeletonbasedactionrecognition
AT jingyuliu alightweighthierarchicalmodelwithframeleveljointsadaptivegraphconvolutionforskeletonbasedactionrecognition
AT junmingzhang alightweighthierarchicalmodelwithframeleveljointsadaptivegraphconvolutionforskeletonbasedactionrecognition
AT yujianjiang lightweighthierarchicalmodelwithframeleveljointsadaptivegraphconvolutionforskeletonbasedactionrecognition
AT xueyang lightweighthierarchicalmodelwithframeleveljointsadaptivegraphconvolutionforskeletonbasedactionrecognition
AT jingyuliu lightweighthierarchicalmodelwithframeleveljointsadaptivegraphconvolutionforskeletonbasedactionrecognition
AT junmingzhang lightweighthierarchicalmodelwithframeleveljointsadaptivegraphconvolutionforskeletonbasedactionrecognition
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