Shrinking Bouma's window: How to model crowding in dense displays.

In crowding, perception of a target deteriorates in the presence of nearby flankers. Traditionally, it is thought that visual crowding obeys Bouma's law, i.e., all elements within a certain distance interfere with the target, and that adding more elements always leads to stronger crowding. Crow...

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Autores principales: Alban Bornet, Adrien Doerig, Michael H Herzog, Gregory Francis, Erik Van der Burg
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Lenguaje:EN
Publicado: Public Library of Science (PLoS) 2021
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Acceso en línea:https://doaj.org/article/9033037d6a2746faaaee2c632edd2ffd
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spelling oai:doaj.org-article:9033037d6a2746faaaee2c632edd2ffd2021-12-02T19:57:25ZShrinking Bouma's window: How to model crowding in dense displays.1553-734X1553-735810.1371/journal.pcbi.1009187https://doaj.org/article/9033037d6a2746faaaee2c632edd2ffd2021-07-01T00:00:00Zhttps://doi.org/10.1371/journal.pcbi.1009187https://doaj.org/toc/1553-734Xhttps://doaj.org/toc/1553-7358In crowding, perception of a target deteriorates in the presence of nearby flankers. Traditionally, it is thought that visual crowding obeys Bouma's law, i.e., all elements within a certain distance interfere with the target, and that adding more elements always leads to stronger crowding. Crowding is predominantly studied using sparse displays (a target surrounded by a few flankers). However, many studies have shown that this approach leads to wrong conclusions about human vision. Van der Burg and colleagues proposed a paradigm to measure crowding in dense displays using genetic algorithms. Displays were selected and combined over several generations to maximize human performance. In contrast to Bouma's law, only the target's nearest neighbours affected performance. Here, we tested various models to explain these results. We used the same genetic algorithm, but instead of selecting displays based on human performance we selected displays based on the model's outputs. We found that all models based on the traditional feedforward pooling framework of vision were unable to reproduce human behaviour. In contrast, all models involving a dedicated grouping stage explained the results successfully. We show how traditional models can be improved by adding a grouping stage.Alban BornetAdrien DoerigMichael H HerzogGregory FrancisErik Van der BurgPublic Library of Science (PLoS)articleBiology (General)QH301-705.5ENPLoS Computational Biology, Vol 17, Iss 7, p e1009187 (2021)
institution DOAJ
collection DOAJ
language EN
topic Biology (General)
QH301-705.5
spellingShingle Biology (General)
QH301-705.5
Alban Bornet
Adrien Doerig
Michael H Herzog
Gregory Francis
Erik Van der Burg
Shrinking Bouma's window: How to model crowding in dense displays.
description In crowding, perception of a target deteriorates in the presence of nearby flankers. Traditionally, it is thought that visual crowding obeys Bouma's law, i.e., all elements within a certain distance interfere with the target, and that adding more elements always leads to stronger crowding. Crowding is predominantly studied using sparse displays (a target surrounded by a few flankers). However, many studies have shown that this approach leads to wrong conclusions about human vision. Van der Burg and colleagues proposed a paradigm to measure crowding in dense displays using genetic algorithms. Displays were selected and combined over several generations to maximize human performance. In contrast to Bouma's law, only the target's nearest neighbours affected performance. Here, we tested various models to explain these results. We used the same genetic algorithm, but instead of selecting displays based on human performance we selected displays based on the model's outputs. We found that all models based on the traditional feedforward pooling framework of vision were unable to reproduce human behaviour. In contrast, all models involving a dedicated grouping stage explained the results successfully. We show how traditional models can be improved by adding a grouping stage.
format article
author Alban Bornet
Adrien Doerig
Michael H Herzog
Gregory Francis
Erik Van der Burg
author_facet Alban Bornet
Adrien Doerig
Michael H Herzog
Gregory Francis
Erik Van der Burg
author_sort Alban Bornet
title Shrinking Bouma's window: How to model crowding in dense displays.
title_short Shrinking Bouma's window: How to model crowding in dense displays.
title_full Shrinking Bouma's window: How to model crowding in dense displays.
title_fullStr Shrinking Bouma's window: How to model crowding in dense displays.
title_full_unstemmed Shrinking Bouma's window: How to model crowding in dense displays.
title_sort shrinking bouma's window: how to model crowding in dense displays.
publisher Public Library of Science (PLoS)
publishDate 2021
url https://doaj.org/article/9033037d6a2746faaaee2c632edd2ffd
work_keys_str_mv AT albanbornet shrinkingboumaswindowhowtomodelcrowdingindensedisplays
AT adriendoerig shrinkingboumaswindowhowtomodelcrowdingindensedisplays
AT michaelhherzog shrinkingboumaswindowhowtomodelcrowdingindensedisplays
AT gregoryfrancis shrinkingboumaswindowhowtomodelcrowdingindensedisplays
AT erikvanderburg shrinkingboumaswindowhowtomodelcrowdingindensedisplays
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