Non-Immersive Virtual Reality to Improve Balance and Reduce Risk of Falls in People Diagnosed with Parkinson’s Disease: A Systematic Review
(1) Objective: To evaluate the effectiveness of non-immersive virtual reality in reducing falls and improving balance in patients diagnosed with Parkinson’s disease. (2) Methods: The following databases were searched: PUBMED, PEDro, Scielo, CINAHL, Web of Science, Dialnet, Scopus and MEDLINE. These...
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2021
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oai:doaj.org-article:98c8872159f44111b406d59a0e11a2612021-11-25T16:57:15ZNon-Immersive Virtual Reality to Improve Balance and Reduce Risk of Falls in People Diagnosed with Parkinson’s Disease: A Systematic Review10.3390/brainsci111114352076-3425https://doaj.org/article/98c8872159f44111b406d59a0e11a2612021-10-01T00:00:00Zhttps://www.mdpi.com/2076-3425/11/11/1435https://doaj.org/toc/2076-3425(1) Objective: To evaluate the effectiveness of non-immersive virtual reality in reducing falls and improving balance in patients diagnosed with Parkinson’s disease. (2) Methods: The following databases were searched: PUBMED, PEDro, Scielo, CINAHL, Web of Science, Dialnet, Scopus and MEDLINE. These databases were searched for randomized controlled trials published using relevant keywords in various combinations. The methodological quality of the articles was evaluated using the PEDro scale. (3) Results: A total of 10 studies with a total of 537 subjects, 58.7% of which (n = 315) were men, have been included in the review. The age of the participants in these studies ranged between 55 and 80 years. Each session lasted between 30 and 75 min, and the interventions lasted between 5 and 12 weeks. These studies showed that non-immersive virtual reality is effective in reducing the number of falls and improving both static and dynamic balance in patients diagnosed with Parkinson’s disease. Results after non-immersive virtual reality intervention showed an improvement in balance and a decrease in the number and the risk of falls. However, no significant differences were found between the intervention groups and the control groups for all the included studies regarding balance. (4) Conclusions: There is evidence that non-immersive virtual reality can improve balance and reduce the risk and number of falls, being therefore beneficial for people diagnosed with Parkinson’s disease.Héctor García-LópezEsteban Obrero-GaitánAdelaida María Castro-SánchezInmaculada Carmen Lara-PalomoFrancisco Antonio Nieto-EscamezIrene Cortés-PérezMDPI AGarticlerehabilitationParkinson’s diseaseVRvirtual realitynon-immersiverisk of fallsNeurosciences. Biological psychiatry. NeuropsychiatryRC321-571ENBrain Sciences, Vol 11, Iss 1435, p 1435 (2021) |
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rehabilitation Parkinson’s disease VR virtual reality non-immersive risk of falls Neurosciences. Biological psychiatry. Neuropsychiatry RC321-571 |
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rehabilitation Parkinson’s disease VR virtual reality non-immersive risk of falls Neurosciences. Biological psychiatry. Neuropsychiatry RC321-571 Héctor García-López Esteban Obrero-Gaitán Adelaida María Castro-Sánchez Inmaculada Carmen Lara-Palomo Francisco Antonio Nieto-Escamez Irene Cortés-Pérez Non-Immersive Virtual Reality to Improve Balance and Reduce Risk of Falls in People Diagnosed with Parkinson’s Disease: A Systematic Review |
description |
(1) Objective: To evaluate the effectiveness of non-immersive virtual reality in reducing falls and improving balance in patients diagnosed with Parkinson’s disease. (2) Methods: The following databases were searched: PUBMED, PEDro, Scielo, CINAHL, Web of Science, Dialnet, Scopus and MEDLINE. These databases were searched for randomized controlled trials published using relevant keywords in various combinations. The methodological quality of the articles was evaluated using the PEDro scale. (3) Results: A total of 10 studies with a total of 537 subjects, 58.7% of which (n = 315) were men, have been included in the review. The age of the participants in these studies ranged between 55 and 80 years. Each session lasted between 30 and 75 min, and the interventions lasted between 5 and 12 weeks. These studies showed that non-immersive virtual reality is effective in reducing the number of falls and improving both static and dynamic balance in patients diagnosed with Parkinson’s disease. Results after non-immersive virtual reality intervention showed an improvement in balance and a decrease in the number and the risk of falls. However, no significant differences were found between the intervention groups and the control groups for all the included studies regarding balance. (4) Conclusions: There is evidence that non-immersive virtual reality can improve balance and reduce the risk and number of falls, being therefore beneficial for people diagnosed with Parkinson’s disease. |
format |
article |
author |
Héctor García-López Esteban Obrero-Gaitán Adelaida María Castro-Sánchez Inmaculada Carmen Lara-Palomo Francisco Antonio Nieto-Escamez Irene Cortés-Pérez |
author_facet |
Héctor García-López Esteban Obrero-Gaitán Adelaida María Castro-Sánchez Inmaculada Carmen Lara-Palomo Francisco Antonio Nieto-Escamez Irene Cortés-Pérez |
author_sort |
Héctor García-López |
title |
Non-Immersive Virtual Reality to Improve Balance and Reduce Risk of Falls in People Diagnosed with Parkinson’s Disease: A Systematic Review |
title_short |
Non-Immersive Virtual Reality to Improve Balance and Reduce Risk of Falls in People Diagnosed with Parkinson’s Disease: A Systematic Review |
title_full |
Non-Immersive Virtual Reality to Improve Balance and Reduce Risk of Falls in People Diagnosed with Parkinson’s Disease: A Systematic Review |
title_fullStr |
Non-Immersive Virtual Reality to Improve Balance and Reduce Risk of Falls in People Diagnosed with Parkinson’s Disease: A Systematic Review |
title_full_unstemmed |
Non-Immersive Virtual Reality to Improve Balance and Reduce Risk of Falls in People Diagnosed with Parkinson’s Disease: A Systematic Review |
title_sort |
non-immersive virtual reality to improve balance and reduce risk of falls in people diagnosed with parkinson’s disease: a systematic review |
publisher |
MDPI AG |
publishDate |
2021 |
url |
https://doaj.org/article/98c8872159f44111b406d59a0e11a261 |
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