Framing susceptibility in a risky choice game is altered by galvanic vestibular stimulation

Abstract Recent research provides evidence that galvanic vestibular stimulation (GVS) has a modulating effect on somatosensory perception and spatial cognition. However, other vestibular stimulation techniques have induced changes in affective control and decision making. The aim of this study was t...

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Autores principales: Nora Preuss, Roger Kalla, Rene Müri, Fred W. Mast
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Publicado: Nature Portfolio 2017
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Acceso en línea:https://doaj.org/article/9a2694fc8917457abbef61682a815363
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spelling oai:doaj.org-article:9a2694fc8917457abbef61682a8153632021-12-02T15:06:04ZFraming susceptibility in a risky choice game is altered by galvanic vestibular stimulation10.1038/s41598-017-02909-42045-2322https://doaj.org/article/9a2694fc8917457abbef61682a8153632017-06-01T00:00:00Zhttps://doi.org/10.1038/s41598-017-02909-4https://doaj.org/toc/2045-2322Abstract Recent research provides evidence that galvanic vestibular stimulation (GVS) has a modulating effect on somatosensory perception and spatial cognition. However, other vestibular stimulation techniques have induced changes in affective control and decision making. The aim of this study was to investigate the effect of GVS on framing susceptibility in a risky-choice game. The participants were to decide between a safe and a risky option. The safe option was framed either positively or negatively. During the task, the participants were exposed to either left anodal/right cathodal GVS, right anodal/left cathodal GVS, or sham stimulation (control condition). While left anodal/right cathodal GVS activated more right-hemispheric vestibular brain areas, right anodal/left cathodal GVS resulted in more bilateral activation. We observed increased framing susceptibility during left anodal/right cathodal GVS, but no change in framing susceptibility during right anodal/left cathodal GVS. We propose that GVS results in increased reliance on the affect heuristic by means of activation of cortical and subcortical vestibular-emotional brain structures and that this effect is modulated by the lateralization of the vestibular cortex.Nora PreussRoger KallaRene MüriFred W. MastNature PortfolioarticleMedicineRScienceQENScientific Reports, Vol 7, Iss 1, Pp 1-7 (2017)
institution DOAJ
collection DOAJ
language EN
topic Medicine
R
Science
Q
spellingShingle Medicine
R
Science
Q
Nora Preuss
Roger Kalla
Rene Müri
Fred W. Mast
Framing susceptibility in a risky choice game is altered by galvanic vestibular stimulation
description Abstract Recent research provides evidence that galvanic vestibular stimulation (GVS) has a modulating effect on somatosensory perception and spatial cognition. However, other vestibular stimulation techniques have induced changes in affective control and decision making. The aim of this study was to investigate the effect of GVS on framing susceptibility in a risky-choice game. The participants were to decide between a safe and a risky option. The safe option was framed either positively or negatively. During the task, the participants were exposed to either left anodal/right cathodal GVS, right anodal/left cathodal GVS, or sham stimulation (control condition). While left anodal/right cathodal GVS activated more right-hemispheric vestibular brain areas, right anodal/left cathodal GVS resulted in more bilateral activation. We observed increased framing susceptibility during left anodal/right cathodal GVS, but no change in framing susceptibility during right anodal/left cathodal GVS. We propose that GVS results in increased reliance on the affect heuristic by means of activation of cortical and subcortical vestibular-emotional brain structures and that this effect is modulated by the lateralization of the vestibular cortex.
format article
author Nora Preuss
Roger Kalla
Rene Müri
Fred W. Mast
author_facet Nora Preuss
Roger Kalla
Rene Müri
Fred W. Mast
author_sort Nora Preuss
title Framing susceptibility in a risky choice game is altered by galvanic vestibular stimulation
title_short Framing susceptibility in a risky choice game is altered by galvanic vestibular stimulation
title_full Framing susceptibility in a risky choice game is altered by galvanic vestibular stimulation
title_fullStr Framing susceptibility in a risky choice game is altered by galvanic vestibular stimulation
title_full_unstemmed Framing susceptibility in a risky choice game is altered by galvanic vestibular stimulation
title_sort framing susceptibility in a risky choice game is altered by galvanic vestibular stimulation
publisher Nature Portfolio
publishDate 2017
url https://doaj.org/article/9a2694fc8917457abbef61682a815363
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AT rogerkalla framingsusceptibilityinariskychoicegameisalteredbygalvanicvestibularstimulation
AT renemuri framingsusceptibilityinariskychoicegameisalteredbygalvanicvestibularstimulation
AT fredwmast framingsusceptibilityinariskychoicegameisalteredbygalvanicvestibularstimulation
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