Constructing the invisible - Computer graphics and the end of Optical Media

This media archaeology of early computer graphics tackles the relation between the imaginary and technical media. We focus on the algorithmic procedures and mathematical principles driving 3D computer graphics during the 1970’s and we frame them in a discussion about the end of optical media and a r...

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Autores principales: Ricardo Cedeño Montaña, Christina Vagt
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Lenguaje:EN
Publicado: ScholarWorks @ UMass Amherst 2018
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Acceso en línea:https://doaj.org/article/9d4b0d465c8544e8bec7fcc220c3041a
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spelling oai:doaj.org-article:9d4b0d465c8544e8bec7fcc220c3041a2021-11-17T15:16:12ZConstructing the invisible - Computer graphics and the end of Optical Media10.7275/ksgk-8x882380-6109https://doaj.org/article/9d4b0d465c8544e8bec7fcc220c3041a2018-10-01T00:00:00Zhttps://scholarworks.umass.edu/cpo/vol7/iss1/2/https://doaj.org/toc/2380-6109This media archaeology of early computer graphics tackles the relation between the imaginary and technical media. We focus on the algorithmic procedures and mathematical principles driving 3D computer graphics during the 1970’s and we frame them in a discussion about the end of optical media and a reflection on the current situation in which images, commanded by techno-codes, delineate and structure the dominant code of communication with which we imagine. Even though algorithmic simulations of optical worlds do not represent the end of optical media as Friedrich Kittler once argued, computer graphics can be seen retrospectively as an escalation in the production of invisibility. We introduce Frieder Nake’s concept of ‘subfaces’ to describe digital images as entities that are composed out of visible and invisible processes. The subface constitutes our methodological tool to analyze computer graphics historically, through three early problems of 3D computer graphics. We complement this media archeology of early computer graphics with discussing the dialogue between Kittler and Vilém Flusser on the imaginary or techo-imagination.Ricardo Cedeño MontañaChristina VagtScholarWorks @ UMass AmherstarticleLanguage and LiteraturePCommunication. Mass mediaP87-96ENcommunication +1, Vol 7, Iss 1 (2018)
institution DOAJ
collection DOAJ
language EN
topic Language and Literature
P
Communication. Mass media
P87-96
spellingShingle Language and Literature
P
Communication. Mass media
P87-96
Ricardo Cedeño Montaña
Christina Vagt
Constructing the invisible - Computer graphics and the end of Optical Media
description This media archaeology of early computer graphics tackles the relation between the imaginary and technical media. We focus on the algorithmic procedures and mathematical principles driving 3D computer graphics during the 1970’s and we frame them in a discussion about the end of optical media and a reflection on the current situation in which images, commanded by techno-codes, delineate and structure the dominant code of communication with which we imagine. Even though algorithmic simulations of optical worlds do not represent the end of optical media as Friedrich Kittler once argued, computer graphics can be seen retrospectively as an escalation in the production of invisibility. We introduce Frieder Nake’s concept of ‘subfaces’ to describe digital images as entities that are composed out of visible and invisible processes. The subface constitutes our methodological tool to analyze computer graphics historically, through three early problems of 3D computer graphics. We complement this media archeology of early computer graphics with discussing the dialogue between Kittler and Vilém Flusser on the imaginary or techo-imagination.
format article
author Ricardo Cedeño Montaña
Christina Vagt
author_facet Ricardo Cedeño Montaña
Christina Vagt
author_sort Ricardo Cedeño Montaña
title Constructing the invisible - Computer graphics and the end of Optical Media
title_short Constructing the invisible - Computer graphics and the end of Optical Media
title_full Constructing the invisible - Computer graphics and the end of Optical Media
title_fullStr Constructing the invisible - Computer graphics and the end of Optical Media
title_full_unstemmed Constructing the invisible - Computer graphics and the end of Optical Media
title_sort constructing the invisible - computer graphics and the end of optical media
publisher ScholarWorks @ UMass Amherst
publishDate 2018
url https://doaj.org/article/9d4b0d465c8544e8bec7fcc220c3041a
work_keys_str_mv AT ricardocedenomontana constructingtheinvisiblecomputergraphicsandtheendofopticalmedia
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