Mining and crafting a game to teach research methodology

Abstract Gamification is used in various disciplines to elucidate complex problems. These disciplines are typically the science, technology, engineering, and mathematics disciplines. It is not known whether gamification can be used to teach research methodology. MinecraftEDU was used to create games...

Descripción completa

Guardado en:
Detalles Bibliográficos
Autores principales: Carl Marnewick, Jacqui Chetty
Formato: article
Lenguaje:EN
Publicado: SpringerOpen 2021
Materias:
Acceso en línea:https://doaj.org/article/a4df3a10445b4430a3863e005504edfc
Etiquetas: Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!

Ejemplares similares