Pengembangan Buku Ajar Simulasi dan Pemodelan Fisika dengan Unity3D Berbasis Self Regulated Learning

This study aims to develop a simulation and modeling physics textbook assisted by Unity3D software with a self-regulated learning approach. This research uses Development and Research method through 4D Model. The definition stage is carried out by determining the characteristics of the textbook that...

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Autores principales: Fachrizal Rian Pratama, Anjar Hero Sasmiko
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Publicado: Universitas Islam Negeri Walisongo Semarang 2021
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Acceso en línea:https://doaj.org/article/aa9101b567dc405d81339da7cfbd6cfc
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spelling oai:doaj.org-article:aa9101b567dc405d81339da7cfbd6cfc2021-11-19T03:04:42ZPengembangan Buku Ajar Simulasi dan Pemodelan Fisika dengan Unity3D Berbasis Self Regulated Learning2685-61902714-774610.21580/perj.2021.3.2.8646https://doaj.org/article/aa9101b567dc405d81339da7cfbd6cfc2021-08-01T00:00:00Zhttps://journal.walisongo.ac.id/index.php/perj/article/view/8646https://doaj.org/toc/2685-6190https://doaj.org/toc/2714-7746This study aims to develop a simulation and modeling physics textbook assisted by Unity3D software with a self-regulated learning approach. This research uses Development and Research method through 4D Model. The definition stage is carried out by determining the characteristics of the textbook that will be developed through the initial study. The design stage is done by choosing the format and design of the textbook to produce the first correction (draft). The development stage is carried out to have the second draft, third correction, and the final product of the textbook. The second correction is obtained through the revised expert validation results that have been recommended. The third correction is the acquisition of small group test results by taking them randomly. Based on the results of field tests on students who are taking Physics Simulation and Modeling courses, the final product of the textbook is obtained. One of the textbook features and tools developed is the project assignment feature and the video tutorial tool. Based on the validation of the textbook and its supporting devices, the criteria are very feasible and ready to be used and can guide student learning independently through the features in the textbook. The development of this textbook is expected to assist in developing simulations and modeling in physics and other fields of science, such as engineering and health.Fachrizal Rian PratamaAnjar Hero SasmikoUniversitas Islam Negeri Walisongo Semarangarticlephysics modelingphysics simulationunity3dself-study.PhysicsQC1-999ENIDPhysics Education Research Journal, Vol 3, Iss 2, Pp 95-102 (2021)
institution DOAJ
collection DOAJ
language EN
ID
topic physics modeling
physics simulation
unity3d
self-study.
Physics
QC1-999
spellingShingle physics modeling
physics simulation
unity3d
self-study.
Physics
QC1-999
Fachrizal Rian Pratama
Anjar Hero Sasmiko
Pengembangan Buku Ajar Simulasi dan Pemodelan Fisika dengan Unity3D Berbasis Self Regulated Learning
description This study aims to develop a simulation and modeling physics textbook assisted by Unity3D software with a self-regulated learning approach. This research uses Development and Research method through 4D Model. The definition stage is carried out by determining the characteristics of the textbook that will be developed through the initial study. The design stage is done by choosing the format and design of the textbook to produce the first correction (draft). The development stage is carried out to have the second draft, third correction, and the final product of the textbook. The second correction is obtained through the revised expert validation results that have been recommended. The third correction is the acquisition of small group test results by taking them randomly. Based on the results of field tests on students who are taking Physics Simulation and Modeling courses, the final product of the textbook is obtained. One of the textbook features and tools developed is the project assignment feature and the video tutorial tool. Based on the validation of the textbook and its supporting devices, the criteria are very feasible and ready to be used and can guide student learning independently through the features in the textbook. The development of this textbook is expected to assist in developing simulations and modeling in physics and other fields of science, such as engineering and health.
format article
author Fachrizal Rian Pratama
Anjar Hero Sasmiko
author_facet Fachrizal Rian Pratama
Anjar Hero Sasmiko
author_sort Fachrizal Rian Pratama
title Pengembangan Buku Ajar Simulasi dan Pemodelan Fisika dengan Unity3D Berbasis Self Regulated Learning
title_short Pengembangan Buku Ajar Simulasi dan Pemodelan Fisika dengan Unity3D Berbasis Self Regulated Learning
title_full Pengembangan Buku Ajar Simulasi dan Pemodelan Fisika dengan Unity3D Berbasis Self Regulated Learning
title_fullStr Pengembangan Buku Ajar Simulasi dan Pemodelan Fisika dengan Unity3D Berbasis Self Regulated Learning
title_full_unstemmed Pengembangan Buku Ajar Simulasi dan Pemodelan Fisika dengan Unity3D Berbasis Self Regulated Learning
title_sort pengembangan buku ajar simulasi dan pemodelan fisika dengan unity3d berbasis self regulated learning
publisher Universitas Islam Negeri Walisongo Semarang
publishDate 2021
url https://doaj.org/article/aa9101b567dc405d81339da7cfbd6cfc
work_keys_str_mv AT fachrizalrianpratama pengembanganbukuajarsimulasidanpemodelanfisikadenganunity3dberbasisselfregulatedlearning
AT anjarherosasmiko pengembanganbukuajarsimulasidanpemodelanfisikadenganunity3dberbasisselfregulatedlearning
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