Wen, M., Park, J., & Cho, K. (2021). Textured Mesh Generation Using Multi-View and Multi-Source Supervision and Generative Adversarial Networks. MDPI AG.
Cita Chicago Style (17a ed.)Wen, Mingyun, Jisun Park, y Kyungeun Cho. Textured Mesh Generation Using Multi-View and Multi-Source Supervision and Generative Adversarial Networks. MDPI AG, 2021.
Cita MLA (8a ed.)Wen, Mingyun, et al. Textured Mesh Generation Using Multi-View and Multi-Source Supervision and Generative Adversarial Networks. MDPI AG, 2021.
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