Initial Validation of the MAKE Framework: A Comprehensive Instrument for Evaluating the Efficacy of Game-Based Learning and Gamification in Adolescent Sexual Health Literacy
Objectives: When evaluating the effectiveness of a method for instructing adolescents in sexual health literacy, it is essential to consider how the method motivates learning, promotes a change of attitude, increases knowledge gain, and engages students (MAKE). This article reports on the developmen...
Guardado en:
Autores principales: | Hussein Haruna, Xiao Hu, Samuel Kai Wah Chu, Robin R. Mellecker |
---|---|
Formato: | article |
Lenguaje: | EN |
Publicado: |
Ubiquity Press
2019
|
Materias: | |
Acceso en línea: | https://doaj.org/article/b196c833dc604ad2a4595a644093c197 |
Etiquetas: |
Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!
|
Ejemplares similares
-
Designing a comprehensive gamification model and pertinence in organisational context to achieve sustainability
por: Deepti Prakash, et al.
Publicado: (2021) -
Gamification in E-Learning and Sustainability: A Theoretical Framework
por: Renata Pereira Oliveira, et al.
Publicado: (2021) -
Religiosity and Sexual Initiation Among Hispanic Adolescents: The Role of Sexual Attitudes
por: Maria Calatrava, et al.
Publicado: (2021) - Journal of Adolescent & Adult Literacy
-
Ethics of Gamification in Health and Fitness-Tracking
por: Chirag Arora, et al.
Publicado: (2021)