Path Planning Generator with Metadata through a Domain Change by GAN between Physical and Virtual Environments
Increasingly, robotic systems require a level of perception of the scenario to interact in real-time, but they also require specialized equipment such as sensors to reach high performance standards adequately. Therefore, it is essential to explore alternatives to reduce the costs for these systems....
Enregistré dans:
Auteurs principaux: | Javier Maldonado-Romo, Mario Aldape-Pérez, Alejandro Rodríguez-Molina |
---|---|
Format: | article |
Langue: | EN |
Publié: |
MDPI AG
2021
|
Sujets: | |
Accès en ligne: | https://doaj.org/article/cb512d13ea464eec8fa6b3647cdc64d2 |
Tags: |
Ajouter un tag
Pas de tags, Soyez le premier à ajouter un tag!
|
Documents similaires
-
Interoperability between Real and Virtual Environments Connected by a GAN for the Path-Planning Problem
par: Javier Maldonado-Romo, et autres
Publié: (2021) -
Game Theory for Unmanned Vehicle Path Planning in the Marine Domain: State of the Art and New Possibilities
par: Marco Cococcioni, et autres
Publié: (2021) -
Influence of Vision on Drivers: A Pilot Study
par: Cristina Alvarez-Peregrina, et autres
Publié: (2021) -
Object and Lane Detection Technique for Autonomous Car Using Machine Learning Approach
par: Muthalagu Raja, et autres
Publié: (2021) -
ROS middle-layer integration into Unity3D as an interface option for propulsion drive simulations of autonomous vehicles
par: Sergei Jegorov, et autres
Publié: (2021)