Path Planning Generator with Metadata through a Domain Change by GAN between Physical and Virtual Environments
Increasingly, robotic systems require a level of perception of the scenario to interact in real-time, but they also require specialized equipment such as sensors to reach high performance standards adequately. Therefore, it is essential to explore alternatives to reduce the costs for these systems....
Saved in:
Main Authors: | Javier Maldonado-Romo, Mario Aldape-Pérez, Alejandro Rodríguez-Molina |
---|---|
Format: | article |
Language: | EN |
Published: |
MDPI AG
2021
|
Subjects: | |
Online Access: | https://doaj.org/article/cb512d13ea464eec8fa6b3647cdc64d2 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
Interoperability between Real and Virtual Environments Connected by a GAN for the Path-Planning Problem
by: Javier Maldonado-Romo, et al.
Published: (2021) -
Game Theory for Unmanned Vehicle Path Planning in the Marine Domain: State of the Art and New Possibilities
by: Marco Cococcioni, et al.
Published: (2021) -
Influence of Vision on Drivers: A Pilot Study
by: Cristina Alvarez-Peregrina, et al.
Published: (2021) -
Object and Lane Detection Technique for Autonomous Car Using Machine Learning Approach
by: Muthalagu Raja, et al.
Published: (2021) -
ROS middle-layer integration into Unity3D as an interface option for propulsion drive simulations of autonomous vehicles
by: Sergei Jegorov, et al.
Published: (2021)