Tear, M. J., & Nielsen, M. (2013). Failure to demonstrate that playing violent video games diminishes prosocial behavior. Public Library of Science (PLoS).
Cita Chicago Style (17a ed.)Tear, Morgan J., y Mark Nielsen. Failure to Demonstrate That Playing Violent Video Games Diminishes Prosocial Behavior. Public Library of Science (PLoS), 2013.
Cita MLA (8a ed.)Tear, Morgan J., y Mark Nielsen. Failure to Demonstrate That Playing Violent Video Games Diminishes Prosocial Behavior. Public Library of Science (PLoS), 2013.
Precaución: Estas citas no son 100% exactas.