Failure to demonstrate that playing violent video games diminishes prosocial behavior.
<h4>Background</h4>Past research has found that playing a classic prosocial video game resulted in heightened prosocial behavior when compared to a control group, whereas playing a classic violent video game had no effect. Given purported links between violent video games and poor social...
Enregistré dans:
Auteurs principaux: | Morgan J Tear, Mark Nielsen |
---|---|
Format: | article |
Langue: | EN |
Publié: |
Public Library of Science (PLoS)
2013
|
Sujets: | |
Accès en ligne: | https://doaj.org/article/d0a6e04a6e5e46d0a869699f57a7b4c2 |
Tags: |
Ajouter un tag
Pas de tags, Soyez le premier à ajouter un tag!
|
Documents similaires
-
Aggression and violent behavior
Publié: (1996) -
Video game playing is independently associated with blood pressure and lipids in overweight and obese adolescents.
par: Gary S Goldfield, et autres
Publié: (2011) -
Prosocial digital games for youth: A systematic review of interventions
par: Pamela Saleme, et autres
Publié: (2020) -
Playstation Thumb: Frictional Dermatitis Caused by Excessive Video Game Playing
par: Jaime Piquero-Casals, et autres
Publié: (2020) -
Video-game play induces plasticity in the visual system of adults with amblyopia.
par: Roger W Li, et autres
Publié: (2011)