Caracalla IVD: un tuffo nel passato. Come nasce un progetto di visita immersiva
In recent years, the number of visitors to archaeological areas has increased enormously and so it has become necessary to ensure that everyone can understand the ruins of the past. Information and digital technology are now playing an enormous role in disseminating knowledge, especially by means o...
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mediaGEO soc. coop.
2018
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oai:doaj.org-article:d8b3ae3905b04523b96559f610b36eb22021-11-09T18:16:13ZCaracalla IVD: un tuffo nel passato. Come nasce un progetto di visita immersiva10.48258/arc.v9i2.15492037-24852384-9428https://doaj.org/article/d8b3ae3905b04523b96559f610b36eb22018-09-01T00:00:00Zhttps://www.mediageo.it/ojs/index.php/archeomatica/article/view/1549https://doaj.org/toc/2037-2485https://doaj.org/toc/2384-9428 In recent years, the number of visitors to archaeological areas has increased enormously and so it has become necessary to ensure that everyone can understand the ruins of the past. Information and digital technology are now playing an enormous role in disseminating knowledge, especially by means of video reconstructions and "look all around you” 3D vision. Thanks to a special joint project by the Special Superintendence of Rome, Coopculture and the Institute of Cognitive Science and Technology of the National Research Council, this innovative technology has been put to use at the Baths of Caracalla in Rome, now the first archaeological site in Italy that can be toured entirely in 3D. This portable technology is straightforward, using a 3D headset and cardboard virtual reality. Francesco CochettiFrancesco AntinucciClaudio RufaMassimiliano ForlaniGiuseppe PolegriJuliana FisichellamediaGEO soc. coop.articleRealtí virtuale3DFotogrammetriamodellazione 3Dricostruzione virtualearcheologiaArchaeologyCC1-960ENITArcheomatica, Vol 9, Iss 2 (2018) |
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Realtí virtuale 3D Fotogrammetria modellazione 3D ricostruzione virtuale archeologia Archaeology CC1-960 |
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Realtí virtuale 3D Fotogrammetria modellazione 3D ricostruzione virtuale archeologia Archaeology CC1-960 Francesco Cochetti Francesco Antinucci Claudio Rufa Massimiliano Forlani Giuseppe Polegri Juliana Fisichella Caracalla IVD: un tuffo nel passato. Come nasce un progetto di visita immersiva |
description |
In recent years, the number of visitors to archaeological areas has increased enormously and so it has become necessary to ensure that everyone can understand the ruins of the past. Information and digital technology are now playing an enormous role in disseminating knowledge, especially by means of video reconstructions and "look all around you” 3D vision.
Thanks to a special joint project by the Special Superintendence of Rome, Coopculture and the Institute of Cognitive Science and Technology of the National Research Council, this innovative technology has been put to use at the Baths of Caracalla in Rome, now the first archaeological site in Italy that can be toured entirely in 3D.
This portable technology is straightforward, using a 3D headset and cardboard virtual reality.
|
format |
article |
author |
Francesco Cochetti Francesco Antinucci Claudio Rufa Massimiliano Forlani Giuseppe Polegri Juliana Fisichella |
author_facet |
Francesco Cochetti Francesco Antinucci Claudio Rufa Massimiliano Forlani Giuseppe Polegri Juliana Fisichella |
author_sort |
Francesco Cochetti |
title |
Caracalla IVD: un tuffo nel passato. Come nasce un progetto di visita immersiva |
title_short |
Caracalla IVD: un tuffo nel passato. Come nasce un progetto di visita immersiva |
title_full |
Caracalla IVD: un tuffo nel passato. Come nasce un progetto di visita immersiva |
title_fullStr |
Caracalla IVD: un tuffo nel passato. Come nasce un progetto di visita immersiva |
title_full_unstemmed |
Caracalla IVD: un tuffo nel passato. Come nasce un progetto di visita immersiva |
title_sort |
caracalla ivd: un tuffo nel passato. come nasce un progetto di visita immersiva |
publisher |
mediaGEO soc. coop. |
publishDate |
2018 |
url |
https://doaj.org/article/d8b3ae3905b04523b96559f610b36eb2 |
work_keys_str_mv |
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