Social Virtual Reality (VR) Involvement Affects Depression When Social Connectedness and Self-Esteem Are Low: A Moderated Mediation on Well-Being

While social interaction and play in a VR environment are becoming ever more popular, little is known about how social VR games affect users. The purpose of this study was to elucidate the role of several contingent factors in social VR games by modeling the relationships between involvement, well-b...

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Autores principales: Hyun-Woo Lee, Sanghoon Kim, Jun-Phil Uhm
Formato: article
Lenguaje:EN
Publicado: Frontiers Media S.A. 2021
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Acceso en línea:https://doaj.org/article/df2f3dc1f34346ffb7f44a3dfca48a40
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spelling oai:doaj.org-article:df2f3dc1f34346ffb7f44a3dfca48a402021-12-01T16:08:27ZSocial Virtual Reality (VR) Involvement Affects Depression When Social Connectedness and Self-Esteem Are Low: A Moderated Mediation on Well-Being1664-107810.3389/fpsyg.2021.753019https://doaj.org/article/df2f3dc1f34346ffb7f44a3dfca48a402021-11-01T00:00:00Zhttps://www.frontiersin.org/articles/10.3389/fpsyg.2021.753019/fullhttps://doaj.org/toc/1664-1078While social interaction and play in a VR environment are becoming ever more popular, little is known about how social VR games affect users. The purpose of this study was to elucidate the role of several contingent factors in social VR games by modeling the relationships between involvement, well-being, depression, self-esteem, and social connectedness. A conditional process-moderated mediation model of the measured variables was analyzed with 220 pieces of collected data. The result showed that: (1) the direct effect of involvement on well-being was significant, and (2) the index of moderated mediation involving depression, self-esteem, and social connectedness was significant. We conclude that high levels of involvement in social VR games by socially isolated users with low self-esteem can negatively affect their well-being. The findings of this study contribute in several ways to our understanding of the effect of social VR games upon users and provide important practical implications.Hyun-Woo LeeSanghoon KimJun-Phil UhmFrontiers Media S.A.articlesocial VR gameinvolvementsocial connectednesswell-beingdepressionself-esteemPsychologyBF1-990ENFrontiers in Psychology, Vol 12 (2021)
institution DOAJ
collection DOAJ
language EN
topic social VR game
involvement
social connectedness
well-being
depression
self-esteem
Psychology
BF1-990
spellingShingle social VR game
involvement
social connectedness
well-being
depression
self-esteem
Psychology
BF1-990
Hyun-Woo Lee
Sanghoon Kim
Jun-Phil Uhm
Social Virtual Reality (VR) Involvement Affects Depression When Social Connectedness and Self-Esteem Are Low: A Moderated Mediation on Well-Being
description While social interaction and play in a VR environment are becoming ever more popular, little is known about how social VR games affect users. The purpose of this study was to elucidate the role of several contingent factors in social VR games by modeling the relationships between involvement, well-being, depression, self-esteem, and social connectedness. A conditional process-moderated mediation model of the measured variables was analyzed with 220 pieces of collected data. The result showed that: (1) the direct effect of involvement on well-being was significant, and (2) the index of moderated mediation involving depression, self-esteem, and social connectedness was significant. We conclude that high levels of involvement in social VR games by socially isolated users with low self-esteem can negatively affect their well-being. The findings of this study contribute in several ways to our understanding of the effect of social VR games upon users and provide important practical implications.
format article
author Hyun-Woo Lee
Sanghoon Kim
Jun-Phil Uhm
author_facet Hyun-Woo Lee
Sanghoon Kim
Jun-Phil Uhm
author_sort Hyun-Woo Lee
title Social Virtual Reality (VR) Involvement Affects Depression When Social Connectedness and Self-Esteem Are Low: A Moderated Mediation on Well-Being
title_short Social Virtual Reality (VR) Involvement Affects Depression When Social Connectedness and Self-Esteem Are Low: A Moderated Mediation on Well-Being
title_full Social Virtual Reality (VR) Involvement Affects Depression When Social Connectedness and Self-Esteem Are Low: A Moderated Mediation on Well-Being
title_fullStr Social Virtual Reality (VR) Involvement Affects Depression When Social Connectedness and Self-Esteem Are Low: A Moderated Mediation on Well-Being
title_full_unstemmed Social Virtual Reality (VR) Involvement Affects Depression When Social Connectedness and Self-Esteem Are Low: A Moderated Mediation on Well-Being
title_sort social virtual reality (vr) involvement affects depression when social connectedness and self-esteem are low: a moderated mediation on well-being
publisher Frontiers Media S.A.
publishDate 2021
url https://doaj.org/article/df2f3dc1f34346ffb7f44a3dfca48a40
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AT junphiluhm socialvirtualrealityvrinvolvementaffectsdepressionwhensocialconnectednessandselfesteemarelowamoderatedmediationonwellbeing
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