In You All Things': Biblical Influences on Story, Gameplay, and Aesthetics in Guerrilla Games’ Horizon Zero Dawn
This article considers several instances of biblical reception in the science-fiction role-playing game Horizon Zero Dawn (Guerrilla Games/Sony, 2017). The game’s characterisation of technology, science, and religion has led some commentators to understand Horizon Zero Dawn as presenting a firm reje...
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University of Sheffield
2021
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oai:doaj.org-article:e3e044024f7b4e688be164e3c1f6d3ab2021-11-18T14:47:02ZIn You All Things': Biblical Influences on Story, Gameplay, and Aesthetics in Guerrilla Games’ Horizon Zero Dawn2633-069510.17613/7r6a-qx94https://doaj.org/article/e3e044024f7b4e688be164e3c1f6d3ab2021-01-01T00:00:00Zhttps://hcommons.org/deposits/view/hc:40076/CONTENT/2-dyer-biblical-influences-on-horizon-zero-dawn.pdf/https://doaj.org/toc/2633-0695This article considers several instances of biblical reception in the science-fiction role-playing game Horizon Zero Dawn (Guerrilla Games/Sony, 2017). The game’s characterisation of technology, science, and religion has led some commentators to understand Horizon Zero Dawn as presenting a firm rejection of religious narratives in favour of scientific perspectives. However, closer examination of the game’s biblical influences reveals that Horizon Zero Dawn employs religious ideas of the past and present to articulate its vision of a post apocalyptic future. The integration of biblical material into the story, aesthetics, and gameplay of Horizon Zero Dawn provides multi-layered interactions with specific characters, images, and ideas from the Bible. The game engages with the narrative of David and Goliath, the plague imagery of the Exodus narrative, and New Testament apocalyptic imagery in order to tell a story of ecological collapse, global apocalypse, and technological re- creation. Investigation of its biblical influences demonstrates that Horizon Zero Dawn embraces religious narratives insofar as they may be integrated into the game’s discussion of human responsibility, environmental sustainability, and the existential concerns of its post-apocalyptic scenario.Rebekah DyerUniversity of Sheffieldarticlebiblical receptionvideo gameshorizon zero dawnguerrilla gamesscience fictionapocalypticpost-apocalypticartificial intelligence (ai)biblical imagerycreation and re-creationgenesisexodusdavid and goliathjesusrevelationbiblical plaguesenvironmental ethicsreligion in video gamesstorytelling in video gamesgameplaymythologymyth-makingThe BibleBS1-2970ENJournal for Interdisciplinary Biblical Studies, Vol 3, Iss 1, Pp 2-43 (2021) |
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biblical reception video games horizon zero dawn guerrilla games science fiction apocalyptic post-apocalyptic artificial intelligence (ai) biblical imagery creation and re-creation genesis exodus david and goliath jesus revelation biblical plagues environmental ethics religion in video games storytelling in video games gameplay mythology myth-making The Bible BS1-2970 |
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biblical reception video games horizon zero dawn guerrilla games science fiction apocalyptic post-apocalyptic artificial intelligence (ai) biblical imagery creation and re-creation genesis exodus david and goliath jesus revelation biblical plagues environmental ethics religion in video games storytelling in video games gameplay mythology myth-making The Bible BS1-2970 Rebekah Dyer In You All Things': Biblical Influences on Story, Gameplay, and Aesthetics in Guerrilla Games’ Horizon Zero Dawn |
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This article considers several instances of biblical reception in the science-fiction role-playing game Horizon Zero Dawn (Guerrilla Games/Sony, 2017). The game’s characterisation of technology, science, and religion has led some commentators to understand Horizon Zero Dawn as presenting a firm rejection of religious narratives in favour of scientific perspectives. However, closer examination of the game’s biblical influences reveals that Horizon Zero Dawn employs religious ideas of the past and present to articulate its vision of a post apocalyptic future. The integration of biblical material into the story, aesthetics, and gameplay of Horizon Zero Dawn provides multi-layered interactions with specific characters, images, and ideas from the Bible. The game engages with the narrative of David and Goliath, the plague imagery of the Exodus narrative, and New Testament apocalyptic imagery in order to tell a story of ecological collapse, global apocalypse, and technological re- creation. Investigation of its biblical influences demonstrates that Horizon Zero Dawn embraces religious narratives insofar as they may be integrated into the game’s discussion of human responsibility, environmental sustainability, and the existential concerns of its post-apocalyptic scenario. |
format |
article |
author |
Rebekah Dyer |
author_facet |
Rebekah Dyer |
author_sort |
Rebekah Dyer |
title |
In You All Things': Biblical Influences on Story, Gameplay, and Aesthetics in Guerrilla Games’ Horizon Zero Dawn |
title_short |
In You All Things': Biblical Influences on Story, Gameplay, and Aesthetics in Guerrilla Games’ Horizon Zero Dawn |
title_full |
In You All Things': Biblical Influences on Story, Gameplay, and Aesthetics in Guerrilla Games’ Horizon Zero Dawn |
title_fullStr |
In You All Things': Biblical Influences on Story, Gameplay, and Aesthetics in Guerrilla Games’ Horizon Zero Dawn |
title_full_unstemmed |
In You All Things': Biblical Influences on Story, Gameplay, and Aesthetics in Guerrilla Games’ Horizon Zero Dawn |
title_sort |
in you all things': biblical influences on story, gameplay, and aesthetics in guerrilla games’ horizon zero dawn |
publisher |
University of Sheffield |
publishDate |
2021 |
url |
https://doaj.org/article/e3e044024f7b4e688be164e3c1f6d3ab |
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AT rebekahdyer inyouallthingsbiblicalinfluencesonstorygameplayandaestheticsinguerrillagameshorizonzerodawn |
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