Chebyshev Ambient Occlusion
Ambient Occlusion (AO) is a widely used shadowing technique in 3D rendering. One of the main disadvantages of using it is that it requires not only the surface depth but also the normal vector, which usually causes severe aliasing. This work introduces a novel AO algorithm by applying Chebyshev&...
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Autores principales: | , |
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Formato: | article |
Lenguaje: | EN |
Publicado: |
IEEE
2021
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Materias: | |
Acceso en línea: | https://doaj.org/article/e6002d1c18144f608944e60654615884 |
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