Modèle exploratoire de la dissonance et de l'harmonie ludo-narrative dans les jeux d’évasion
Escape games have become very popular in recent years, with a growing focus on their narrative aspects. While immersion is presented as a salient feature of this game experience, there is a lack of models to analyze the immersion of players in an escape game. Yet, the relationship between narration...
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2021
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oai:doaj.org-article:eec466d89a0b45bca90819a957dc80c72021-12-02T10:52:25ZModèle exploratoire de la dissonance et de l'harmonie ludo-narrative dans les jeux d’évasion2269-265710.4000/sdj.3718https://doaj.org/article/eec466d89a0b45bca90819a957dc80c72021-11-01T00:00:00Zhttp://journals.openedition.org/sdj/3718https://doaj.org/toc/2269-2657Escape games have become very popular in recent years, with a growing focus on their narrative aspects. While immersion is presented as a salient feature of this game experience, there is a lack of models to analyze the immersion of players in an escape game. Yet, the relationship between narration and gameplay can influence players’ engagement and the feeling of immersion. We propose to combine Aarseth's narrative analysis model to identify elements of the game contributing to ludo-narrative dissonance or harmony in escape games, and the MEDIAL model to identify the resulting dimensions of players’ engagement.Antoine TalyAnnelyse NugueMichael FreudenthalLaboratoire Expericearticleescape gameimmersionengagementflowludo-narrative dissonanceludo-narrative harmonyRecreation. LeisureGV1-1860FRSciences du Jeu, Vol 16 (2021) |
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escape game immersion engagement flow ludo-narrative dissonance ludo-narrative harmony Recreation. Leisure GV1-1860 |
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escape game immersion engagement flow ludo-narrative dissonance ludo-narrative harmony Recreation. Leisure GV1-1860 Antoine Taly Annelyse Nugue Michael Freudenthal Modèle exploratoire de la dissonance et de l'harmonie ludo-narrative dans les jeux d’évasion |
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Escape games have become very popular in recent years, with a growing focus on their narrative aspects. While immersion is presented as a salient feature of this game experience, there is a lack of models to analyze the immersion of players in an escape game. Yet, the relationship between narration and gameplay can influence players’ engagement and the feeling of immersion. We propose to combine Aarseth's narrative analysis model to identify elements of the game contributing to ludo-narrative dissonance or harmony in escape games, and the MEDIAL model to identify the resulting dimensions of players’ engagement. |
format |
article |
author |
Antoine Taly Annelyse Nugue Michael Freudenthal |
author_facet |
Antoine Taly Annelyse Nugue Michael Freudenthal |
author_sort |
Antoine Taly |
title |
Modèle exploratoire de la dissonance et de l'harmonie ludo-narrative dans les jeux d’évasion |
title_short |
Modèle exploratoire de la dissonance et de l'harmonie ludo-narrative dans les jeux d’évasion |
title_full |
Modèle exploratoire de la dissonance et de l'harmonie ludo-narrative dans les jeux d’évasion |
title_fullStr |
Modèle exploratoire de la dissonance et de l'harmonie ludo-narrative dans les jeux d’évasion |
title_full_unstemmed |
Modèle exploratoire de la dissonance et de l'harmonie ludo-narrative dans les jeux d’évasion |
title_sort |
modèle exploratoire de la dissonance et de l'harmonie ludo-narrative dans les jeux d’évasion |
publisher |
Laboratoire Experice |
publishDate |
2021 |
url |
https://doaj.org/article/eec466d89a0b45bca90819a957dc80c7 |
work_keys_str_mv |
AT antoinetaly modeleexploratoiredeladissonanceetdelharmonieludonarrativedanslesjeuxdevasion AT annelysenugue modeleexploratoiredeladissonanceetdelharmonieludonarrativedanslesjeuxdevasion AT michaelfreudenthal modeleexploratoiredeladissonanceetdelharmonieludonarrativedanslesjeuxdevasion |
_version_ |
1718396563502399488 |