The effect of water immersion on vection in virtual reality

Abstract Research about vection (illusory self-motion) has investigated a wide range of sensory cues and employed various methods and equipment, including use of virtual reality (VR). However, there is currently no research in the field of vection on the impact of floating in water while experiencin...

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Bibliographic Details
Main Authors: Géraldine Fauville, Anna C. M. Queiroz, Erika S. Woolsey, Jonathan W. Kelly, Jeremy N. Bailenson
Format: article
Language:EN
Published: Nature Portfolio 2021
Subjects:
R
Q
Online Access:https://doaj.org/article/fb8cd1a2a7e047d384c63f64e5bd00db
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