Learning Histology Through Game-Based Learning Supported by Mobile Technology

SUMMARY: Digital game-based learning and the testing effect have been shown to be effective in improving learning. The use of screens offers the opportunity to test innovative learning strategies in the classroom. Here, we report the impact of implementing a game and testing effect-based learning to...

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Autores principales: Rojas-Mancilla,Edgardo, Conei,Daniel, Bernal,Yanara A, Astudillo,Dan, Contreras,Yuri
Lenguaje:English
Publicado: Sociedad Chilena de Anatomía 2019
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Acceso en línea:http://www.scielo.cl/scielo.php?script=sci_arttext&pid=S0717-95022019000300903
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spelling oai:scielo:S0717-950220190003009032019-09-11Learning Histology Through Game-Based Learning Supported by Mobile TechnologyRojas-Mancilla,EdgardoConei,DanielBernal,Yanara AAstudillo,DanContreras,Yuri Game-based learning Feedback Undergraduate Histology SUMMARY: Digital game-based learning and the testing effect have been shown to be effective in improving learning. The use of screens offers the opportunity to test innovative learning strategies in the classroom. Here, we report the impact of implementing a game and testing effect-based learning tool in a histology course. Seventy nine students participated in the study (mean age 19.5 years, 65 % female). The students observed a slide-based class and then participated in a game, answering questions about key concepts, using their smartphones. Two surveys, asking about aspects related to perceptions/motivations and use of mobile technologies, were applied. The game allowed for immediate feedback, revealing student performance in every evaluated concept, and allowed teachers to give corrections after detecting conceptual mistakes. Students perceived the methodology as fun, interesting, interactive and attractive. Moreover, 96 % of students participated and enjoyed the game and, among them, all agreed to use the methodology again. In parallel, about 87 % of students use mobile technology to study and 97 % to find academic information, frequently. The results indicate that the vast majority of students use mobile technology to study and positively perceive the game-based strategy. Strategies allowing fast feedback and dynamic relationships in the classroom could potentially improve significant learning on concept acquisition.info:eu-repo/semantics/openAccessSociedad Chilena de AnatomíaInternational Journal of Morphology v.37 n.3 20192019-09-01text/htmlhttp://www.scielo.cl/scielo.php?script=sci_arttext&pid=S0717-95022019000300903en10.4067/S0717-95022019000300903
institution Scielo Chile
collection Scielo Chile
language English
topic Game-based learning
Feedback
Undergraduate
Histology
spellingShingle Game-based learning
Feedback
Undergraduate
Histology
Rojas-Mancilla,Edgardo
Conei,Daniel
Bernal,Yanara A
Astudillo,Dan
Contreras,Yuri
Learning Histology Through Game-Based Learning Supported by Mobile Technology
description SUMMARY: Digital game-based learning and the testing effect have been shown to be effective in improving learning. The use of screens offers the opportunity to test innovative learning strategies in the classroom. Here, we report the impact of implementing a game and testing effect-based learning tool in a histology course. Seventy nine students participated in the study (mean age 19.5 years, 65 % female). The students observed a slide-based class and then participated in a game, answering questions about key concepts, using their smartphones. Two surveys, asking about aspects related to perceptions/motivations and use of mobile technologies, were applied. The game allowed for immediate feedback, revealing student performance in every evaluated concept, and allowed teachers to give corrections after detecting conceptual mistakes. Students perceived the methodology as fun, interesting, interactive and attractive. Moreover, 96 % of students participated and enjoyed the game and, among them, all agreed to use the methodology again. In parallel, about 87 % of students use mobile technology to study and 97 % to find academic information, frequently. The results indicate that the vast majority of students use mobile technology to study and positively perceive the game-based strategy. Strategies allowing fast feedback and dynamic relationships in the classroom could potentially improve significant learning on concept acquisition.
author Rojas-Mancilla,Edgardo
Conei,Daniel
Bernal,Yanara A
Astudillo,Dan
Contreras,Yuri
author_facet Rojas-Mancilla,Edgardo
Conei,Daniel
Bernal,Yanara A
Astudillo,Dan
Contreras,Yuri
author_sort Rojas-Mancilla,Edgardo
title Learning Histology Through Game-Based Learning Supported by Mobile Technology
title_short Learning Histology Through Game-Based Learning Supported by Mobile Technology
title_full Learning Histology Through Game-Based Learning Supported by Mobile Technology
title_fullStr Learning Histology Through Game-Based Learning Supported by Mobile Technology
title_full_unstemmed Learning Histology Through Game-Based Learning Supported by Mobile Technology
title_sort learning histology through game-based learning supported by mobile technology
publisher Sociedad Chilena de Anatomía
publishDate 2019
url http://www.scielo.cl/scielo.php?script=sci_arttext&pid=S0717-95022019000300903
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AT coneidaniel learninghistologythroughgamebasedlearningsupportedbymobiletechnology
AT bernalyanaraa learninghistologythroughgamebasedlearningsupportedbymobiletechnology
AT astudillodan learninghistologythroughgamebasedlearningsupportedbymobiletechnology
AT contrerasyuri learninghistologythroughgamebasedlearningsupportedbymobiletechnology
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