Educational Robotics and Tangible Devices for Promoting Computational Thinking
Recently, efforts have been made to add programming activities to the curriculum that promote computational thinking and foster 21st-century digital skills. One of the programming modalities is the use of Tangible Programming Languages (TPL), used in activities with 4+ year old children. In this rev...
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Autores principales: | Matthias G. Funk, Jose Manuel Cascalho, Ana Isabel Santos, Armando B. Mendes |
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Formato: | article |
Lenguaje: | EN |
Publicado: |
Frontiers Media S.A.
2021
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Materias: | |
Acceso en línea: | https://doaj.org/article/244dd8c0817847bf956978b4b6a482be |
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