Acceleration of shooting and bouncing ray method based on OptiX and normal vectors correction.
The present paper deals with a new efficient shooting and bouncing ray (SBR) method based on OptiX and normal vectors correction. The basic idea is to make full use of the computing resources of the RTX series graphics cards. For ray tracing, the algorithm uses OptiX to invoke the built-in RT Cores...
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Autores principales: | , , , , |
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Formato: | article |
Lenguaje: | EN |
Publicado: |
Public Library of Science (PLoS)
2021
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Materias: | |
Acceso en línea: | https://doaj.org/article/4367e090865f47d4a5c15c5d0d053b91 |
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