Debriefing’s Influence on Learning in Business Game: An Experimental Design

This paper studies the influence of debriefing in the learning of the participants of business games. Through quasi-experimental study we examined the self-declarations of 112 undergraduate Business Management students undertaking the 8th term, divided into two groups: experimental, exposed to debri...

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Autores principales: Adonai Jose Lacruz, Bruno Luiz Américo
Formato: article
Lenguaje:EN
PT
Publicado: FUCAPE Business School 2018
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Acceso en línea:https://doaj.org/article/9c179a1cf0b54badabac5a2730b51d21
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spelling oai:doaj.org-article:9c179a1cf0b54badabac5a2730b51d212021-11-11T15:48:07ZDebriefing’s Influence on Learning in Business Game: An Experimental Design1807-734X10.15728/bbr.2018.15.2.6https://doaj.org/article/9c179a1cf0b54badabac5a2730b51d212018-01-01T00:00:00Zhttp://www.redalyc.org/articulo.oa?id=123056168006https://doaj.org/toc/1807-734XThis paper studies the influence of debriefing in the learning of the participants of business games. Through quasi-experimental study we examined the self-declarations of 112 undergraduate Business Management students undertaking the 8th term, divided into two groups: experimental, exposed to debriefing; and control, not exposed to the debriefing. MannWhitney´s tests revealed that the quantum of learning perceived by the members of the experimental group was statistically significantly higher than the members of the control group in seven out of nine learning variables assessed (p < 0.05). The average effect size (d = 0.45) shows an average improvement of 18%. These results suggested that the debriefing positively influence on experiential learning cycle promoted by business games. In the perspective of Kolb’s experiential learning cycle (Kolb, 1984), our findings suggest that Reflective observation and Abstract conceptualization stages can be reinforced by subsequent debriefing activities to the simulation rounds, in order to enhance continuous processes of action and reflection of the participants, according to the spiral experiential learning cycle.Adonai Jose LacruzBruno Luiz AméricoFUCAPE Business Schoolarticlebusiness gamemoderationexperiential learningexperimentBusinessHF5001-6182ENPTBBR: Brazilian Business Review, Vol 15, Iss 2, Pp 192-208 (2018)
institution DOAJ
collection DOAJ
language EN
PT
topic business game
moderation
experiential learning
experiment
Business
HF5001-6182
spellingShingle business game
moderation
experiential learning
experiment
Business
HF5001-6182
Adonai Jose Lacruz
Bruno Luiz Américo
Debriefing’s Influence on Learning in Business Game: An Experimental Design
description This paper studies the influence of debriefing in the learning of the participants of business games. Through quasi-experimental study we examined the self-declarations of 112 undergraduate Business Management students undertaking the 8th term, divided into two groups: experimental, exposed to debriefing; and control, not exposed to the debriefing. MannWhitney´s tests revealed that the quantum of learning perceived by the members of the experimental group was statistically significantly higher than the members of the control group in seven out of nine learning variables assessed (p < 0.05). The average effect size (d = 0.45) shows an average improvement of 18%. These results suggested that the debriefing positively influence on experiential learning cycle promoted by business games. In the perspective of Kolb’s experiential learning cycle (Kolb, 1984), our findings suggest that Reflective observation and Abstract conceptualization stages can be reinforced by subsequent debriefing activities to the simulation rounds, in order to enhance continuous processes of action and reflection of the participants, according to the spiral experiential learning cycle.
format article
author Adonai Jose Lacruz
Bruno Luiz Américo
author_facet Adonai Jose Lacruz
Bruno Luiz Américo
author_sort Adonai Jose Lacruz
title Debriefing’s Influence on Learning in Business Game: An Experimental Design
title_short Debriefing’s Influence on Learning in Business Game: An Experimental Design
title_full Debriefing’s Influence on Learning in Business Game: An Experimental Design
title_fullStr Debriefing’s Influence on Learning in Business Game: An Experimental Design
title_full_unstemmed Debriefing’s Influence on Learning in Business Game: An Experimental Design
title_sort debriefing’s influence on learning in business game: an experimental design
publisher FUCAPE Business School
publishDate 2018
url https://doaj.org/article/9c179a1cf0b54badabac5a2730b51d21
work_keys_str_mv AT adonaijoselacruz debriefingsinfluenceonlearninginbusinessgameanexperimentaldesign
AT brunoluizamerico debriefingsinfluenceonlearninginbusinessgameanexperimentaldesign
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