C.A.P.I. Project in the Making: 3D Applications at Poggio Imperiale Between Materiality and Virtual Reality (Poggibonsi, IT)
The archaeological project on the hill of Poggio Imperiale began in 1992. From the beginning this project was characterized by intense experimentation with a range of IT applications. During 2014, the University of Siena began a new project focused on the valorisation of archaeological data with the...
Saved in:
Main Author: | Bertoldi Stefano |
---|---|
Format: | article |
Language: | EN |
Published: |
De Gruyter
2021
|
Subjects: | |
Online Access: | https://doaj.org/article/bac2a425cc1f415b9bfdb45e1ccaeddd |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
Evaluation of an Online 360° Virtual Reality World Heritage Site During COVID-19
by: Ren Wei, et al.
Published: (2021) -
The Use of 3D Photogrammetry in the Analysis, Visualization, and Dissemination of the Indigenous Archaeological Heritage of the Greater Antilles
by: Grau González-Quevedo Esteban Rubén, et al.
Published: (2021) -
SLAM TECHNOLOGY FOR MIXED REALITY. Overview dell'Augmented Reality e della Virtual Reality
by: Tiziana Primavera
Published: (2018) -
Regium@Lepidi 2200 Project
by: Maurizio Forte
Published: (2015) -
Virtual reality technology
by: Burdea, Grigore
Published: (2003)