A Game-Based Scheme for Resource Purchasing and Pricing in MEC for Internet of Things

Mobile edge computing (MEC) is emerging as a promising paradigm to support the applications of Internet of Things (IoT). The edge servers bring computing resources to the edge of the network, so as to meet the delay requirements of the IoT devices’ service requests. At the same time, the edge server...

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Autores principales: Yajing Leng, Ming Wang, Bowen Ma, Ying Chen, Jiwei Huang
Formato: article
Lenguaje:EN
Publicado: Hindawi-Wiley 2021
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Acceso en línea:https://doaj.org/article/bd3d9b4bb9634d9ca5db352d2aba11cb
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