A Game-Based Scheme for Resource Purchasing and Pricing in MEC for Internet of Things

Mobile edge computing (MEC) is emerging as a promising paradigm to support the applications of Internet of Things (IoT). The edge servers bring computing resources to the edge of the network, so as to meet the delay requirements of the IoT devices’ service requests. At the same time, the edge server...

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Auteurs principaux: Yajing Leng, Ming Wang, Bowen Ma, Ying Chen, Jiwei Huang
Format: article
Langue:EN
Publié: Hindawi-Wiley 2021
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Accès en ligne:https://doaj.org/article/bd3d9b4bb9634d9ca5db352d2aba11cb
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