Efficient binaural rendering of spherical microphone array data by linear filtering

Abstract High-quality rendering of spatial sound fields in real-time is becoming increasingly important with the steadily growing interest in virtual and augmented reality technologies. Typically, a spherical microphone array (SMA) is used to capture a spatial sound field. The captured sound field c...

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Autores principales: Johannes M. Arend, Tim Lübeck, Christoph Pörschmann
Formato: article
Lenguaje:EN
Publicado: SpringerOpen 2021
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Acceso en línea:https://doaj.org/article/de6bebedbada47bf877407e188f0b49b
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